Imhotep (video game) explained

Imhotep
Developer:Ultimate Play the Game
Publisher:Ultimate Play the Game
Designer:Manuel Caballero
Genre:Scrolling shooter
Modes:Single-player
Platforms:Commodore 64

Imhotep is a horizontally scrolling shooter for the Commodore 64 published in the United Kingdom by Ultimate Play the Game on 15 October 1985. The game is set in Ancient Egypt and revolves around Imhotep the Wise and his mission to stop the famine plaguing the kingdom by obtaining sacred books. Imhotep was developed by Spaniard Manuel Caballero over a period of ten months during his gap year.[1]

Gameplay

Imhotep is a scrolling shooter similar to Defender. In the game the title character flies on a mystic bird which uses power bolts to shoot down enemies. The player must also avoid the stones flung by catapults.[2]

Reception

The game received overwhelmingly negative reviews upon release, with many critics citing it as the worst game published by Ultimate. John Reed from Zzap!64 was convinced that it would damage Ultimate's reputation as one of Britain's leading software development houses.[3]

It was well received by Your Commodores reviewer, who said that it was "an infuriatingly addictive game."[4]

External links

Notes and References

  1. Web site: Interviews - Manuel Caballero, Imhotep Programmer. Robotsoftcloud. 16 July 2017. https://web.archive.org/web/20150924091640/http://www.robsoftcloud.net/Ultimate/interviews/inview03.shtml. 24 September 2015. dead. dmy-all.
  2. Web site: Computer & Video Games - Issue 052 (1986-02)(EMAP Publishing)(GB). February 1986.
  3. Reed. John. Imhotep review. Zzap!64. January 1986. 9. 15. 16 July 2017.
  4. Web site: Your Commodore Magazine Issue 16. January 1986.