Hermie Hopperhead: Scrap Panic | |
Developer: | Yuke's |
Publisher: | Sony Computer Entertainment |
Director: | Nobuhiko Tenkawa |
Producer: | Tetsuji Yamamoto |
Designer: | Kenji Nakamura Yasuo Hayashi |
Programmer: | Yukinori Taniguchi |
Artist: | Atsuko Fukuyama Hirofumi Morino Katsuaki Kasai |
Composer: | Kaoru Ohori |
Platforms: | PlayStation |
Genre: | Platform |
Modes: | Single-player |
is a platform video game developed by Yuke's and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in September 1995. The game uses parallax scrolling.[1]
The player can collect stars, which act as hit points throughout the level. After 100 stars have been collected, they can be used to hatch eggs. Eggs turn into animal assistants such as chickens, dragons, penguins or turtles. Different colored eggs will turn into different animals. These assistants can aid the player by shooting, or flying, and the player can have a maximum of three animal assistants at any time.
If the player collects 400 stars, they can get an extra life.
The story follows the eponymous Hermie as he witnesses an egg leap out of a trashcan and, peering inside said receptacle, falls into an alternate dimension.
Hermie Hopperhead: Scrap Panic was the second game developed by Yuke's.[2] Japan Studio assisted on development.[3] The game was released on September 29, 1995, for the PlayStation by Sony Computer Entertainment.[4] It was re-released under The Best for Family budget range on December 6, 1996.[5] Hermie Hopperhead has not been available on the Japanese PlayStation Store.[6]
Famitsu 24/40.
Mega Fun 61.
Maniac gave it a 66%.
GameFan 84.
Super Game Power gave it an overall score of 4.5 out of 5 and called it a fun game in the style of Mario Bros.
Super Console gave it a score of 89%.
Play 53%.
PlayStation Power gave it just 20%.
Consoles + gave it 90%.