Hermie Hopperhead: Scrap Panic Explained

Hermie Hopperhead: Scrap Panic
Developer:Yuke's
Publisher:Sony Computer Entertainment
Director:Nobuhiko Tenkawa
Producer:Tetsuji Yamamoto
Designer:Kenji Nakamura
Yasuo Hayashi
Programmer:Yukinori Taniguchi
Artist:Atsuko Fukuyama
Hirofumi Morino
Katsuaki Kasai
Composer:Kaoru Ohori
Platforms:PlayStation
Genre:Platform
Modes:Single-player

is a platform video game developed by Yuke's and published by Sony Computer Entertainment for the PlayStation. It was released in Japan in September 1995. The game uses parallax scrolling.[1]

Gameplay

The player can collect stars, which act as hit points throughout the level. After 100 stars have been collected, they can be used to hatch eggs. Eggs turn into animal assistants such as chickens, dragons, penguins or turtles. Different colored eggs will turn into different animals. These assistants can aid the player by shooting, or flying, and the player can have a maximum of three animal assistants at any time.

If the player collects 400 stars, they can get an extra life.

Plot

The story follows the eponymous Hermie as he witnesses an egg leap out of a trashcan and, peering inside said receptacle, falls into an alternate dimension.

Development and release

Hermie Hopperhead: Scrap Panic was the second game developed by Yuke's.[2] Japan Studio assisted on development.[3] The game was released on September 29, 1995, for the PlayStation by Sony Computer Entertainment.[4] It was re-released under The Best for Family budget range on December 6, 1996.[5] Hermie Hopperhead has not been available on the Japanese PlayStation Store.[6]

Reception

Famitsu 24/40.

Mega Fun 61.

Maniac gave it a 66%.

GameFan 84.

Super Game Power gave it an overall score of 4.5 out of 5 and called it a fun game in the style of Mario Bros.

Super Console gave it a score of 89%.

Play 53%.

PlayStation Power gave it just 20%.

Consoles + gave it 90%.

External links

Notes and References

  1. Video Games staff writers. January 1996. First Look Sony PlayStation: Hermy Hopperhead. Video Games: The Ultimate Gaming Magazine. L.F.P., Inc.. 84. 78–79.
  2. Komai. Nao. Halverson. Dave. JNN Presents An Interview With Yukes. GameFan. 4. 5. Metropolis Media. May 1996. 95–97.
  3. Web site: 2021 . JAPANスタジオ作品一覧 1998年~1994年 . List of Japan Studio works 1998–1994 . dead . https://web.archive.org/web/20210226134223/https://www.playstation.com/ja-jp/corporate/playstation-studios/japan-studio/history-1994-1998/ . 26 February 2021 . 1 March 2021 . . ja.
  4. Web site: ハーミィホッパーヘッド 〜スクラップパニック〜. Sony PlayStation Official Website Software Catalog. Sony Computer Entertainment of Japan. https://web.archive.org/web/20100726044538/http://www.jp.playstation.com/software/title/scps10012.html. 2010-07-26. live. 2018-12-23.
  5. Web site: ハーミィホッパーヘッド スクラップパニック PlayStation the Best for Familly [sic]]. PlayStation Official Site Software Catalog. Sony Interactive Entertainment. https://web.archive.org/web/20181223051322/https://www.jp.playstation.com/software/title/scps91016.html. 2018-12-23. live. 2018-12-23.
  6. Web site: Graveyard: Hermie Hopperhead. Peeples. Jeremy. June 19, 2012. Hardcore Gamer. en-US. https://web.archive.org/web/20171215081759/http://www.hardcoregamer.com/2012/06/19/graveyard-hermie-hopperhead/7823/. December 15, 2017. live. 2019-05-06. mdy-all.