Herdy Gerdy Explained

Herdy Gerdy should not be confused with Hurdy-gurdy.

Herdy Gerdy
Developer:Core Design
Publisher:Eidos Interactive
Platforms:PlayStation 2
Genre:Strategy, puzzle, action-adventure, platform
Modes:Single-player
Producer:Clint Nembhard
Programmer:Chris Long
Artist:David Pate
Composer:Martin Iveson
Peter Connelly

Herdy Gerdy is an action-adventure platforming strategy puzzle video game for the PlayStation 2 console, released in 2002. It is developed by Core Design and published by Eidos Interactive. The game involves herding animals, navigating obstacles, and solving puzzles. The player has to collect a variety of herding tools, and there are alternate pathways to reach the end.

Gameplay

The game is best described as a virtual shepherd sim, with some adventure and platform elements. The player must herd enough creatures into their pens to unlock areas and new levels. However, the various creatures have certain reactions and skills; some swim while some drown, for example. The levels themselves are difficult to negotiate, with pirate ships, winding caverns, and ruins blocking Gerdy's path. The creatures are controlled by a complex but flawed artificial intelligence. They are prone to getting stuck, sometimes irretrievably, on objects in the environment owing to a lack of adequate collision detection. It has a large environment (around 40 different areas) as well as 12 different fictional creatures to herd into their different pens. The game requires strategic thinking as some animals eat the others, some animals cannot jump, some cannot swim and each animal kind requires a separate herding technique. The heads-up display is relatively simple: there are three colored displays at the top of the screen. To the left, the display shows the number of dead animals. The next, in the centre of the screen, represents those alive and free, and the display on the right shows those that have been captured. Herdy Gerdy is plagued by automatic camera problems. Although the game features manual camera control, when the view between Gerdy and the camera is obstructed control reverts to automatic often to the chagrin of the player. At the bottom of the screen is a progress bar with dots: each dot confirms that you have captured 5% of the animals in the level. Finally, the map shows the player's position, animals, pens, rainbow buttons, and the gypsy at the end of the level.

Plot

The game begins with young Gerdy awakening in his home on the morning he and his father are set to depart for the great herding tournament. Gerdy springs out of bed, agitated that he and his father have overslept. However, he finds his father unable to wake up.

Upon seeking the advice of the elder Yggdrasil, Gerdy learns that his father has been placed under a spell by the evil Sadorf. Sadorf knew Gerdy's father, Master Gedryn, was the only one who could defeat him at The Tournament. The winner of The Tournament is given an Acorn, which holds the source of all magic on the Island, something Sadorf wishes to have complete control of. Yggdrasil tasks Gerdy with taking his father's place in The Tournament.

From there, Gerdy must journey across the Island to get to The Tournament, learning how to herd various creatures along the way. The journey encompasses many biomes and sections of the Island, as Gerdy gathers magical herding instruments and articles of clothing along the way.

Eventually, Gerdy makes it through the Island's forests to arrive in Foxtown, a port from which guests and contestants depart for Tournament Island. Gerdy hitches a ride with a friendly baker, and makes it to Tournament Island just in time to compete. From there, he must use all the skills he's acquired throughout his journey to beat Sadorf's best herding times, and claim the Acorn for himself. He then awakens his father, and celebrates victory with all the allies he's met along the way. The game ends with Gerdy winking at the camera.

Levels

Items

Herding Creatures

Reception

Herdy Gerdy received mixed to positive reviews from critics. It has an aggregate score of 69.93% on GameRankings and 69/100 on Metacritic.