H.E.D.Z. Explained

H.E.D.Z. (Head Extreme Destruction Zone)
Developer:VIS Interactive
Genre:Action
Modes:Single player
Platforms:Microsoft Windows

H.E.D.Z. or Head Extreme Destruction Zone is a 1998 action game for Windows from VIS Interactive published by Hasbro Interactive. The player, whose character is an alien, selects heads (five starters, hundreds throughout the game) and goes on a preset order of battlefields to fight other aliens for heads, as well as the right to be the MVP of the arenas.

Premise

The premise of the game for the player is to acquire as many various number of 'heads' from competing aliens as they can; any head they acquire that is already in their inventory is redeemed for Z money, which the player can use to replenish health to current heads or ones in their backpack.

Every level is engineered uniquely based on its 'style' and there are a number of special condition areas that one must meet requirements to reach, like hitting a button and reaching the destination before it resets, or eliminating all hostiles in the area.

Head Types

Each head can have a primary type and special attribute.

Special Ability classes for heads

World Types

The Nappa Flux consists of fours sets of asteroids. Each set of asteroids is called a Dan and each Dan contains five different levels.

Each asteroid has its own 'world' modeled after themes from earth, where everything else was abducted, and with each world comes with different itinerary for 'world moving' mechanics

Development

The game was announced in June 1997.[1]

Reception

The game received "mixed" reviews according to the review aggregation website GameRankings.

Notes and References

  1. Web site: Joe. Fielder. Hasbro Interactive Announces H.E.D.Z.. https://web.archive.org/web/19990224085908/http://headline.gamespot.com/news/97_06/23_hedz/index.html. GameSpot. February 24, 1999. June 23, 1997. July 28, 2022.