Good Society (game) explained

Good Society
Subtitle:A Jane Austen RPG
Designer:Hayley Gordon and Vee Hendro
Illustrator:Raven Warner, Aviv Or
Publisher:Storybrewers
Date:2018
Genre:tabletop role-playing game, live action role-playing game
Skills:role-playing, storytelling, letter writing

Good Society is a tabletop role-playing game based upon the Regency era novels of Jane Austen. A live action role-playing game version is also available. Good Society was created by the two-woman Australian game design team Storybrewers, consisting of lead writer Hayley Gordon and graphic designer Vee Hendro. In addition to role-playing, the game mechanics include spreading rumors and writing letters. It can be played with or without a gamemaster.[1]

Reception

Dimension 20's ten-part actual play series A Court of Fey and Flowers used a combination of Good Society and Dungeons & Dragons for its campaign.[2] Good Society was featured as a two-part series on One Shot Podcast Network’s flagship actual play podcast hosted by James D'Amato, author of Simon & Schuster's "Ultimate RPG" books.[3] [4] Chase Carter for Polygon recommended it for fans of Bridgerton and Our Flag Means Death.[5] Good Society won the 2019 Indie Game Developer Network award for "Best Rules."[6] In 2022, a Kickstarter campaign to reprint Good Society raised AU$148,059.

Notes and References

  1. Web site: Writer . Alex Meehan Senior Staff . 2021-02-15 . Jane Austen RPG Good Society comes to Kickstarter with a new reprint . 2023-04-11 . Dicebreaker . en.
  2. Web site: Hall . Charlie . 2022-07-20 . A new actual play ports Jane Austen into Dungeons & Dragons . 2023-04-11 . Polygon . en-US.
  3. Web site: The Good Society Archives . 2023-04-11 . The One Shot Podcast . en-US.
  4. Book: The Ultimate RPG Guide Boxed Set . 2021-12-28 . 978-1-5072-1834-1 . en.
  5. Web site: Carter . Chase . 2022-04-16 . 8 Tabletop RPGs for Bridgerton and Our Flag Means Death fans . 2023-04-11 . Polygon . en-US.
  6. Web site: Previous Award Winners . 2023-04-11 . Indie Game Developer Network . en-US.