Gomo (video game) explained

Gomo
Developer:Fishcow Studio
Publisher:Daedalic Entertainment
Modes:Single-player
Platforms:Windows
OS X
Released:6 December 2013
Genre:Adventure game

Gomo is a video game developed by Slovak company Fishcow Studio. It is a Point-and-click adventure game.

Gameplay

The game is a typical point-and-click adventure game with hand-drawn graphics. It also includes some puzzles to solve. The game is inspired by Amanita Design titles such as Machinarium. It also means that the story is told without words.[1] [2] [3]

Plot

The game follows Gomo whose dog Dingo is kidnapped by an alien. The alien demands a mystical red crystal artifact that is imbued with power.[4]

Reception

The game received middling reviews. It holds 50% on Metacritic.[5] The game was criticised for its length, low difficulty, story and a low diversity of worlds. On the other hand, it was praised for its visuals.

External links

References

  1. Web site: Vineaux. Johnny. Gomo review - AdventureGamers.com. www.adventuregamers.com. 9 December 2013. 12 June 2016.
  2. Web site: Novotný. Ondřej. Gomo - Hrej.cz. Hrej.cz. 12 June 2016.
  3. Web site: Gomo - Walkthrough, Tips, Review. Jay is games. 12 June 2016.
  4. Web site: Woolsey. Cameron. Gomo Review. GameSpot. 12 June 2016.
  5. Web site: Gomo. Metacritic. 12 June 2016.