GoldenEye | |
Manufacturer: | Sega Pinball |
System: | Sega WhiteStar |
Designer: | Ward Pemberton |
Artwork: | Paul Faris |
Programmer: | John Carpenter, Neil Falconer, Orin Day |
Mechanics: | Rob Hurtado |
Music: | Brian L. Schmidt |
Sound: | Brian L. Schmidt |
Release: | March 1996 |
Production: | 2,200 units |
GoldenEye is a 1996 pinball machine released by Sega Pinball. It is based on the 1995 James Bond film of the same name.
There are 5 modes which can be started at the Mode Start Lane. You cannot start one mode while in another. In non-mode single-ball play, the bumpers cycle the currently lit mode. 10M is automatically added to your Mode Total, displayed after the mode ends (with the exception of Xenia Extra Ball).
Once all modes are completed, the Start Mode saucer will light for a wizard mode by completing the 007 Top Lanes, finishing Shootout, successfully completing Q's Pen, and spelling "GOLDENEYE".