Global War (video game) explained

Global War
Publisher:Muse Software
Designer:Alan M. Boyd [1]
Platforms:Apple II
Released:1979

Global War is a 1979 video game published by Muse Software for the Apple II. It was written in Applesoft BASIC by Alan M. Boyd.[1]

Contents

Global War is a game involving the production of armies, and is a clone of the tabletop board game Risk.[2]

Reception

Alan Isabelle reviewed Global War in The Space Gamer No. 34.[3] Isabelle commented that "The game has attractive features, but is not worth [the price]."[3]

Reviews

External links

Notes and References

  1. Web site: Hague . James . The Giant List of Classic Game Programmers .
  2. https://books.google.com/books?id=VW2QAgAAQBAJ&dq=%22Global+War%22+%22Muse+software%22&pg=PA30 Joystick Soldiers: The Politics of Play in Military Video Games
  3. Isabelle . Alan . December 1980 . Capsule Reviews. The Space Gamer. Steve Jackson Games. 34. 35.
  4. https://strategyandtacticspress.com/library-files/Moves%20Issue58.pdf