Geoff Knorr | |
Birth Date: | 13 June 1985 |
Origin: | Framingham, Massachusetts, United States |
Years Active: | 2003–present |
Geoff Knorr (born 13 June 1985) is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization V, , Civilization VI, Galactic Civilizations III, and Ashes of the Singularity.
Knorr was born in Framingham, Massachusetts and grew up in Marietta, Georgia. He took piano and cello lessons at a young age and he composed his first piece of music in eighth grade.[1] He studied composition with Christopher Theofanidis and Michael Hersch and recording arts and sciences at the Peabody Institute of the Johns Hopkins University in Baltimore, Maryland.[2]
Knorr first came to the attention of the Firaxis sound team when he did score preparation for the choir recording for .[3] He has since collaborated as a composer, orchestrator, and sound designer with Firaxis Games and Stardock.
Title | Year | Developer | Notes | |
---|---|---|---|---|
2007 | Choir score preparation | |||
Civilization V | 2010 | with Michael Curran | ||
2012 | with Mason Fisher | |||
2012 | with Michael Curran | |||
2013 | with Michael Curran | |||
Haunted Hollow | 2013 | Music and sound design | ||
At the Gates (video game) | 2013 | Conifer Games | Main menu music | |
2014 | Lead Composer. Additional music by Grant Kirkhope, Michael Curran, and Griffin Cohen | |||
2015 | Lead Composer. Additional music by Grant Kirkhope and Griffin Cohen | |||
Galactic Civilizations III | 2015 | with Michael Curran and Mason Fisher | ||
Ashes of the Singularity | 2016 | with Michael Curran and Richard Gibbs | ||
Civilization VI | 2016 | with Roland Rizzo and Phill Boucher | ||
2018 | with Roland Rizzo and Phill Boucher | |||
2019 | with Roland Rizzo and Phill Boucher | |||
Civilization VI: New Frontier Pass | 2020-2021 | Firaxis | with Roland Rizzo and Phill Boucher |
Year | Award | Title | Category | Result | ||
---|---|---|---|---|---|---|
2014 | International Film Music Critics Association Award[8] | Best Original Score for a Video Game or Interactive Media | ||||
2015 | ASCAP 2015 Composers' Choice Award[9] | 2014 Video Game Score of the Year | ||||
2015 | International Film Music Critics Association Award[10] | Best Original Score for a Video Game or Interactive Media | ||||
2016 | ASCAP 2016 Composers' Choice Award [11] | 2015 Video Game Score of the Year | ||||
2017 | Game Audio Network Guild Awards[12] | Civilization VI | Music of the Year | Music of the Year | ||
2019 | Game Audio Network Guild Awards[13] | “Cree - The Atomic Era (The Drums of Poundmaker)" | Best Original Choral Composition | Best Original Choral Composition | ||
2019 | British Academy Games Awards (BAFTAs)[14] | Game Beyond Entertainment (entire development team) | Game Beyond Entertainment (entire development team) | |||
2020 | Game Audio Network Guild Awards[15] | Best Original Soundtrack | Best Original Soundtrack | |||
2020 | Game Audio Network Guild Awards | “Maori - The Atomic Era” | Best Original Choral Composition | Best Original Choral Composition |