Gary Lineker's Superstar Soccer Explained

Developer:SportTime
Released:Commodore 64:
Designer:John Fitzpatrick
Genre:Traditional sports simulator
Platforms:Commodore 64, ZX Spectrum, Amstrad CPC

Gary Lineker's Superstar Soccer is a computer game released in 1987 for the Amstrad CPC, Commodore 64 and ZX Spectrum, published by Gremlin Interactive in Europe, and by Mindscape as Superstar Soccer in the USA.[1]

Gameplay

Superstar Soccer is an arcade action soccer simulation game. The player controls one player at a time. In addition to taking the role of the centre forward, the player is also the manager of the team, responsible for hiring players and setting training regimes.

Reception

The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.[2]

Zzap!64 magazine awarded the game 74%, describing it as "a pleasant and well-produced football game that is very playable, even if it isn't that true-to-life".[3]

Reviews

See also

External links

Notes and References

  1. Web site: GameFAQs - Gary Lineker's Superstar Soccer . GameFAQs.
  2. The Role of Computers . Lesser . Lesser . Lesser . Hartley . Patricia . Kirk . Dragon . 132 . April 1988 . 80–85.
  3. Gary Lineker's Superstar Soccer . Zzap!64 . 34 . February 1988 . 28 .
  4. Web site: ACE Magazine Issue 05 . February 1988.
  5. http://download.abandonware.org/magazines/Tilt/tilt_numero051/TILT%20-%20n051%20-%20fevrier%201988%20-%20page028%20et%20029.jpg
  6. http://www.ysrnry.co.uk/articles/garylinekerssuperstarsoccer.htm
  7. Web site: Aktueller Software Markt (ASM) Magazine (January 1988) . January 1988.