Game Developers Choice Awards | |
Awarded For: | Outstanding game developers and games |
Presenter: | Game Developers Conference |
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.[1] Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999.[2] Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.
Nominations for games are made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer.[3] Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated.[3]
The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer.[3] In this final stage of voting, games with the highest votes in a category are the winners.[3]
Winners for Special Awards (Lifetime Achievement, Pioneer, Ambassador) are decided by a "Special Awards Jury", which appears to consist of a variety of 5 people.[4] This group may consider recommendations from ICAN members.[3]
The winners are announced during the Game Developers Conference, which is typically held in March of the calendar year.
GDC related properties are owned by the UBM technology group.
In 2007, gamasutra.com took over management of the awards from the IGDA.[5] An advisory board selected by the editors of gamasutra.com and Game Developer magazine oversees the selection process.
In the past, nominations are accepted from registered gamasutra.com users, confirmed to be game developers, and from the advisory board.Once the nomination process is complete, the advisory board identifies five finalists for each regular category.
The recipients of the Lifetime Achievement, Pioneer (formerly known as First Penguin) and Maverick awards are selected by the advisory board.For the other awards, a vote open to all those who participated in the nomination process chooses a recipient from each category's finalists.[6]
Note: Events held for awards are held early in the following year. Winners are listed first and highlighted in bold.
See main article: Game Developers Choice Award for Game of the Year. The Game of the Year Award recognizes the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Conference.
Best Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design and orchestration.
The Best Debut Award recognizes the best game from any development studio which released its first publicly available title during the calendar year. This was formerly known as the New Studio of the Year Award. In years prior to 2008, the award was awarded to the studio name, as opposed to the game title.
Best Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing, and scenarios.
Best Mobile/Handheld Game Award recognizes the overall best game commercially released on any handheld platform.
The Innovation Award recognizes games that demonstrate innovation and push the boundaries of games as an expressive medium. Multiple awards per year were given before 2007.
Best Narrative award recognizes the quality of writing in a game, including story, plot construction, dialogue, and branching narratives.
Best Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking, and physics.
Best Visual Art award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction, and textures.
These awards are voted by the audience for best game of that year.
Known as the First Penguin award until 2007, the Pioneer Award celebrates individuals who developed a breakthrough technology, game concept or gameplay design.
GDC had announced their intention to award Nolan Bushnell (co-founder of Atari) the 2017 Pioneer Award.[48] However, after several people asked the GDC to reconsider this in light of documented sexist activities in Bushnell's past in light of the current
, GDC opted to not award the Pioneer Award and instead "will dedicate this year's award to honor the pioneering and unheard voices of the past".[49] [50]
The Ambassador Award is given to individuals within or outside the industry who helped video games "advance to a better place."[51] It replaced the IGDA Award for Community Contribution after 2008.[52]
The Lifetime Achievement Award recognizes the achievements of a developer who has impacted games and game development.
The following award categories have been retired or replaced with a different focus.
Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.
The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc and emotional depth.
The IGDA Award for Community Contribution recognized developers for significant efforts "building community, sharing knowledge, speaking on behalf of developers and/or contributing to the art form of game development".[52] The Ambassador Award replaced it after 2007.[51]
The Maverick Award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.
For its eight iteration in 2010, GDC Austin was rebranded as GDC Online, with a greater focus on MMOs, and social and casual games.[59] The Game Developers Choice Online Awards were also introduced to recognize technical excellence and innovation in online games. In addition to the awards of the competitive categories, special awards were given out to pioneering online games and creators.[60] In 2012 it was announced that GDC Online would be replaced by GDC Next in Los Angeles in 2013, and the awards were subsequently discontinued.[61] [62]
The 2010 awards ceremony took place on October 7, 2010. League of Legends by Riot Games led the winners with five awards from six nominations, including the publicly voted Audience Award.[63] Richard Bartle received the Online Game Legend award for his work on the first MUD and the 2003 book Designing Virtual Worlds. The massively multiplayer online role-playing game (MMORPG) Ultima Online was inducted into the GDC Online Awards Hall of Fame for being "a specific online game that has resulted in the long-term advancement of the medium, pioneering major shifts in online game development and games as a whole."[64]
Award | Game | Publisher | |
---|---|---|---|
Best Online Technology | League of Legends | Riot Games | |
Best Social Network Game | Social City | Playdom | |
Best Online Visual Arts | League of Legends | Riot Games | |
Best Audio for an Online Game | Aion | NCSoft | |
Best Community Relations | World of Warcraft | Blizzard Entertainment | |
Best Online Game Design | League of Legends | Riot Games | |
Best Live Game | Eve Online | CCP Games | |
Best New Online Game | League of Legends | Riot Games | |
Audience Award | League of Legends | Riot Games |
Online Game Legend Award | Richard Bartle | |
GDC Online Awards Hall of Fame | Ultima Online (Electronic Arts) |
The 2011 awards ceremony took place on October 12, 2011. All the awards from the previous year returned, and a new award for Online Innovation was introduced. Minecraft and Rift by Mojang and Trion Worlds respectively took home the most awards, with two each. Kelton Flinn and John Taylor received the special Online Game Legend award as founders of Kesmai and creators of Island of Kesmai and Air Warrior. Additionally, the MMORPG EverQuest was inducted into the GDC Online Awards Hall of Fame.[65]
Award | Game | Publisher | |
---|---|---|---|
Best Online Game Design | Spiral Knights | Three Rings Design/Sega | |
Best Online Visual Arts | DC Universe Online | Sony Online Entertainment | |
Best Community Relations | Minecraft | Mojang | |
Best Online Technology | Rift | Trion Worlds | |
Best Social Network Game | Gardens of Time | Playdom | |
Best Audio for an Online Game | Clone Wars Adventures | Sony Online Entertainment | |
Best New Online Game | Rift | Trion Worlds | |
Best Live Game | Minecraft | Mojang | |
Online Innovation | Shadow Cities | Grey Area | |
Audience Award | Wizard101 | KingsIsle Entertainment |
Online Game Legend | Kelton Flinn and John Taylor | |
GDC Online Awards Hall of Fame | EverQuest (Sony Online Entertainment) |
The 2011 awards ceremony took place on October 10, 2012. , developed by BioWare Austin, became the top winner at four awards, with League of Legends by Riot Games trailing slightly behind at three awards.[66] The Online Game Legend award was given to Raph Koster, developer of previous Hall of Fame inductee Ultima Online as well as . MMORPG World of Warcraft was inducted into the GDC Online Awards Hall of Fame.[67]
Award | Game | Developer | |
---|---|---|---|
Best Online Game Design | BioWare Austin | ||
Best Online Visual Arts | BioWare Austin | ||
Best Community Relations | League of Legends | Riot Games | |
Best Online Technology | BioWare Austin | ||
Best Social Network Game | Draw Something | OMGPOP/Zynga | |
Best Audio for an Online Game | Diablo III | Blizzard Entertainment | |
Best New Online Game | BioWare Austin | ||
Best Live Game | League of Legends | Riot Games | |
Online Innovation | Journey | Thatgamecompany | |
Audience Award | League of Legends | Riot Games |
Online Game Legend | Raph Koster | |
GDC Online Awards Hall of Fame | World of Warcraft (Blizzard Entertainment) |