GLScene explained

GLScene
Latest Release Version:v2.2[1]
Programming Language:Pascal
Operating System:Linux and Microsoft Windows
Platform:Intel x86 - 32-bit
License:Mozilla Public Licence 1.1
Repo:

GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal. It provides visual components and objects allowing description and rendering of 3D scenes.

Development of the original library was started in 1999 by Mike Lischke[2] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.

GLScene allows programmers to create OpenGL 3D objects at design-time using the interface shown. A wide range of objects and additional VCL controls are provided to help the programmer to build powerful 3D Delphi applications.

GLScene is supported by its user-base and comes with a number of demonstration applications and examples. Beginning with version 1.2 it also supports the C++Builder and Lazarus IDE for Free Pascal.

External links

Notes and References

  1. https://sourceforge.net/projects/glscene/files/GLScene/GLScene%20v2.2/
  2. Web site: OpenGL library GLScene . 2006-06-25 . https://web.archive.org/web/20060617215850/http://lischke-online.de/GLScene.php . 2006-06-17 . dead .