Fuel (video game) explained

Fuel
Developer:Asobo Studio
Publisher:Codemasters
Released:PlayStation 3, Xbox 360
Windows
Genre:Racing
Modes:Single-player, multiplayer

Fuel (stylized in all uppercase as FUEL) is an open world racing video game developed by Asobo Studio and published by Codemasters. The game was released in North America in June 2009 for PlayStation 3, Xbox 360, and Windows. It is set in a post-apocalyptic United States after the Sun scorched the Earth, with a completely free-to-roam open world approximately in size, which is roughly the size of the U.S. state of Connecticut.[1] In the free roaming mode, the game features the ability to drive anywhere in the game world without incurring loading times; however, crashing a vehicle – or invoking the reset function to return to the road – does invoke a loading screen.[1]

Gameplay

Fuel is an open world racing game set in a Mad Max-like post-apocalyptic world ravaged by extreme weather fueled by global warming, with players experiencing varying weather effects such as occasional tornadoes and sandstorms, as well as an accelerated day-night cycle.[2] The map in which the game takes place is over 14,400 square kilometers large.

Development

Fuel evolved from a game Asobo Studio announced in 2005, called Grand Raid Offroad.[3]

The award for largest playable area in a console game was awarded to Fuel developer Asobo Studio. Guinness World Records presented the developer with a certificate to commemorate the achievement.[4]

Reception

Fuel received "average" reviews on all platforms according to the review aggeregation website Metacritic. Critics praised the graphics and the world design. Many of the rewards available to be unlocked were seen as not worth the effort and the racing mechanics have been noted as sloppy, with the AI opponents leading for most of the race only to slow down towards the end to allow the player to win. In Japan, where the PlayStation 3 and Xbox 360 versions were ported for release on 17 September 2009,[5] Famitsu gave it a score of one eight, one six, one eight, and one six for a total of 28 out of 40, while Famitsu X360 gave the latter console version two sevens, one eight, and one seven for a total of 29 out of 40.

Notes and References

  1. Web site: Fuel sets Guinness record as biggest console game ever. Jason Dobson. 22 May 2009. Engadget (Joystiq). Yahoo! Inc.. https://web.archive.org/web/20140529115044/https://www.joystiq.com/2009/05/22/fuel-sets-guinness-record-as-biggest-console-game-ever/. 29 May 2014. live. 22 June 2024.
  2. Web site: Codemasters unveils FUEL. Tom Bramwell. 19 August 2008. Eurogamer. Gamer Network. https://web.archive.org/web/20140413234450/https://www.eurogamer.net/articles/codemasters-unveils-fuel. 13 April 2014. live. 22 June 2024.
  3. Web site: GC 2008: Fuel Preview. Martin Robinson. 22 August 2008. IGN. Ziff Davis. https://web.archive.org/web/20231204232441/https://www.ign.com/articles/2008/08/22/gc-2008-fuel-preview. 4 December 2023. live. 22 June 2024.
  4. Web site: Fuel Is The Biggest Console Game Ever. Mike Fahey. 22 May 2009. Kotaku. G/O Media. https://web.archive.org/web/20230705182540/https://kotaku.com/fuel-is-the-biggest-console-game-ever-5265942. 5 July 2023. live. 22 June 2024.
  5. フューエル (PS3). ja. Famitsu. Enterbrain. https://web.archive.org/web/20190614120513/https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=5873&redirect=no. 14 June 2019. dead. 22 June 2024.