Freedom Finger | |
Developer: | Wide Right Interactive |
Engine: | Unity |
Released: | Windows, Switch PS4, Xbox One Mac |
Genre: | Scrolling shooter |
Modes: | Single-player |
Director: | Jim Dirschberger |
Designer: | Jim Dirschberger |
Programmer: | Mark Zorn |
Artist: | Travis Millard |
Composer: | Aesop Rock |
Freedom Finger is a 2019 horizontally scrolling shooter developed and published by Wide Right Interactive. The game was originally released for Microsoft Windows and Nintendo Switch, and was later ported to PlayStation 4, Xbox One and macOS.
Freedom Finger is a shoot 'em up where players assume the role of a rookie space pilot, Gamma Ray, where they have to rescue a group of kidnapped scientists. Unlike most shmup games, there are options for melee combat. There's also an option to grab enemies and either use them as shield, or using their guns as power-ups.
The game was announced for Microsoft Windows and macOS on March 4, 2019. On August 29, 2019, the game got its definitive release date and initial platforms, September 27, 2020, for Microsoft Windows and Nintendo Switch, replacing macOS.[1] On March 10, 2020, PlayStation 4 and Xbox One ports were announced, for a March 24, 2020 release.[2] On August 3, 2020, a macOS port was released.[3] On December 3, 2020, Limited Run Games announced a physical PlayStation 4 physical release with a manual that includes the entire source code for the game,[4] under the BSD-4-Clause license according to its programmer Mark Zorn.[5] The soundtrack for the game was completed by producer and artist Aesop Rock and was released digitally in 2020.
Freedom Finger for Nintendo Switch received "Mixed or Average" reviews according to the review aggregation website Metacritic. The PlayStation 4 and Xbox One ports received "generally favorable" reviews. Both Nintendo Life and Shacknews rated it 8/10.