Freddi Fish 2: The Case of the Haunted Schoolhouse | |
Developer: | Humongous Entertainment |
Publisher: | Humongous Entertainment |
Producer: | Ron Gilbert |
Designer: | Mark Peyser Tami Borowick |
Engine: | SCUMM |
Composer: | Tom McGurk |
Released: | |
Genre: | Adventure |
Modes: | Single-player |
Platforms: | Macintosh, Windows, DVD player, Linux, Android, iOS, Nintendo Switch, PlayStation 4 |
Freddi Fish 2: The Case of the Haunted Schoolhouse is a 1996 video game and the second of five adventure games in the Freddi Fish series of games developed and published by Humongous Entertainment. It was released on iOS under the title Freddi Fish Haunted Schoolhouse Mystery and on Android with a shortened title Freddi Fish: Haunted Schoolhouse in 2014. It was also released on the Nintendo Switch and PlayStation 4 in May 2024.
On her way to school, Freddi Fish meets with Luther, who brings his Codfish Commando action figure for show and tell. Upon entering their classroom, Freddi and Luther learn that their classmates saw a ghost, who stole their toys. The ghost then appears and steals Luther's action figure before fleeing. Freddi and Luther chase the ghost into the school's basement, where Luther retrieves his toy and the ghost vows revenge. Believing the ghost to be fake, Freddi conceives a Rube Goldberg trap to capture the ghost and the two set out to find five additional parts for the trap.
As Freddi and Luther progress further in their mission, Boss and Spongehead (the sharks from the first game) attempt to discourage the two from their mission by "warning" them of their fate. When Freddi and Luther are one part away from completing their trap, Boss and Spongehead meet with the Squidfather, who never had any toys in his youth and orders the sharks to bring him the guppies' toys at all costs.
Upon collecting all five items, Freddi and Luther set up their trap and use Luther's action figure as bait for the ghost. The trap works and the ghost is revealed to be Boss and Spongehead in disguise. After the sharks explain the Squidfather's situation, Luther decides to let the Squidfather keep his action figure, while he and Freddi give the rest of the toys back to the guppies. The class celebrates Freddi and Luther's heroism as the game ends.
The game uses exactly the same mechanics as its predecessor, but contains newer puzzles, collectible and usable items, character encounters, locations, minigames and trivial click spots in the gameplay. The particular parts and pieces for the ghost trap are randomized in every new game.
The game was showcased at E3 1996.[6]
Freddi Fish 2 was generally well-received, getting a 3-star rating from Allgame,[7] 9.5 out of 10 from Electric Playground, 5 Stars from PC Magazine, and Unikgamer gave a 7.5 out 10 score. The Game Developer's Choice Awards awarded it as "Best Educational Game" in the 1997 Spotlight Awards. MacUser declared it one of 1996's top 50 CD-ROMs.