Forgotten Realms (play-by-mail game) explained

Forgotten Realms
Designer:Paul Brown
Publisher:Reality Simulations, Inc.
Years:~1994 to current
Genre:Role-playing, heroic fantasy
Language:English
Players:50
Playing Time:fixed (30–50 turns)
Materials:Instructions, order sheets, turn results, paper, pencil
Media Type:Play-by-mail or email

Forgotten Realms, subtitled "War of the Avatars", was a computer-moderated play-by-mail game (PBM) published by Reality Simulations that was set in the Savage Frontier of the Forgotten Realms.[1]

Development

The game was designed by Paul Brown.

Gameplay

50 players per game adventured in a world comprising 5,000 hexagons of varied terrain, where they controlled various characters, military forces, and communities. Diplomacy and combat were important parts of gameplay. The company published a "top-10 chart" every turn to highlight significant realm accomplishments.

Each game lasted until one of the players met the victory conditions, usually 35–50 turns, at a cost of $1.50 per turn plus 50 cents for each move (to a maximum, of $15 per turn.)[2] After twenty turns, players could summon a god's avatar to aid them.

Reception

Kuo W. Ping reviewed the game in the July–August 1996 issue of Paper Mayhem magazine and stated it was "one of the best PBM games I have yet played". Ping described the game as "very fun and enjoyable" and rated it with "high marks" while suggesting two areas to improve.[3]

Awards

Forgotten Realms won the Origins Award for Best New Play-by-Mail Game of 1994.[4]

Notes and References

  1. Web site: Forgotten Realms: Play-By-Mail Game . www.reality.com . March 23, 2020 .
  2. Web site: Forgotten Realms -- War of the Avatars. Lindahl. Greg. pbm.com. 2022-12-10.
  3. Ping. Kuo W. . July–August 1996. A Quick Look at Forgotten Realms . Paper Mayhem . 79. 4–6.
  4. Web site: Origins Award Winners (1994). dead. https://web.archive.org/web/20070830114223/http://www.originsgames.com/awards/1994. 2007-08-30. 2007-09-18. Academy of Adventure Gaming Arts & Design.