Fleet Maneuvers Explained

Fleet Maneuvers
Other Names:3D Fleet Maneuvers
Publisher:Fantastic Simulations
Years:1983–1993
Genre:wargame, science fiction, play-by-mail
Language:English
Players:16
Playing Time:Fixed
Materials:Instructions, order sheets, turn results, paper, pencil
Media Type:Play-by-mail or email

Fleet Maneuvers (or 3D Fleet Maneuvers) is a closed-end, space-based play-by-mail (PBM) wargame.

History and development

Fleet Maneuvers was a computer-moderated, closed end, space-based play-by-mail game published by Fantastic Simulations.[1]

Gameplay

The game's purpose was to score the most points from ship-to-ship combat.[1] Games could end at 700 or 900 points, which took 10–20 turns.[2] Players could choose from four races or factions: the Alliance, the Confederacy, the diminutive Donnz, and the warlike Krell.[1]

Fantastic Simulations also introduced a 3D variant called The Next Dimension.[3]

Reception

Reviewer Keith Mercer, in the July–August 1987 issue of Paper Mayhem magazine stated that the game was challenging.[4]

See also

Bibliography

Further reading

Notes and References

  1. [#Mer87|Mercer 1987]
  2. [#Wri93|Wright 1993]
  3. [#Wri93b|Wright 1993]
  4. [#Mer87|Mercer 1987]