Fire in the East explained

Fire in the East is a monster board wargame published in 1984 by Game Designers' Workshop (GDW) that simulates Operation Barbarossa, the German invasion of the Soviet Union in 1941.

Description

Fire in the East, characterized as a "monster game' because it has more than 1000 counters, is a two-player (or two-team) game that covers Operation Barbarossa along World War II's Eastern Front between 22 June 1941 and 30 April 1942. The game, part of GDW's Europa series, uses a set of rules common to the series.

Components

The game box contains:

Gameplay

Each turn represents 2 weeks of game time — characterized as first half of the month and last half of the month. Movement is modified by both terrain and weather. Combat results are determined by the ratio of attackers to defenders. Supplies are dependent upon home cities that act as supply depots. If a city is captured, it can never regain its "depot" status, even if recaptured.[1]

Special rules

Victory conditions

To win, the Axis player/team must capture every major Soviet city hex before the end of the 21st turn (second half of April 1942). The Soviet player/team wins by preventing this.

Publication history

In 1973, GDW published Drang Nach Osten! ("Drive to the East!"), a monster board wargame simulating Operation Barbarossa designed by Paul R. Banner and Frank Chadwick. GDW also published an expansion kit, Unentschieden ("Stalemate"), in 1973.

In 1984 Rich Banner, Frank Chadwick, Marc Miller and John Astell revised and greatly expanded Drang Nach Osten! and GDW published it in 1984 as Fire in the East.

In 1987, GDW released a sequel, Scorched Earth, that continued the Eastern Front conflict from May 1942 to 1944. At the 1988 Origins Awards, Scorched Earth won the award for Best Boardgame of 1987 Covering the Period 1900-1946.[2]

In 1989, the new licensee for the Europa series (following the demise of GDW), Game Research/Design (GRD), published a further expansion for Fire in the East, entitled The Urals, with several additional maps expanding the play area to the titular mountains, additional charts, and a 1943 scenario designed by John Astell.

Following the demise of GRD, Historical Military Simulations (HMS) acquired a license to produce Europa games in 2004, and continued with the production of a new edition of Fire in the East, entitled Total War. To date, this has not been published, though the maps, counters, and game boxes have all been released to purchasers of the game who request them.

Reception

Wargame Academy noted that the playing time was 40+ hours, and on a complexity scale of 1–10, was rated a 10. In an opinion comparing it to War in Europe (published by Simulations Publications Inc. in 1976), it said that Fire in the East was "more detailed than WIE [but] its playability is lessened."[3]

Other reviews

External links

Board Game Geek reviews and pictures of the game and the expansion

Notes and References

  1. Web site: Fire in the East (1984) . boardgamegeek.com . 2021-11-03.
  2. Web site: Origins Award Winners 1988 . GAMA . 2021-11-03.
  3. Web site: FITE: Fire in the East . 2009-05-31 . Wargame Academy . 2021-11-03.
  4. Web site: Fire in the East | Article | RPGGeek. rpggeek.com.
  5. Web site: Casus Belli #058 . 1990 .