Fill-in-Cafe | |
Fate: | Defunct |
Foundation: | 1987 (as Team Cross Wonder) |
Defunct: | 1998 |
Location: | Japan |
Area Served: | Japan |
Key People: | Masatoshi Imaizumi Kanta Watanabe Masaki Ukyo Keishi Yonao |
Industry: | Video games |
Products: | Asuka 120% |
was a video game developer that was founded in Japan in 1987. They are best known for creating the Asuka 120% series.
In 1987, Fill-in-Cafe was founded as Team Cross Wonder, and later renamed itself as "Fill-in-Cafe" in 1989 and incorporated in 1991. They first developed Metal Sight for the Sharp X68000 under the Team Cross Wonder label, followed by developing Neural Gear under the Fill-in-Cafe label.[1] [2] Later, they hired several more companies like Intec and Family Soft to publish their products. In 1994, they became successful with the release of the Asuka 120% BURNING Fest. franchise, as well as with and its multiple versions.
In 1998, Fill-in-Cafe filed for bankruptcy. Some planned titles were canceled, such as a sequel to Panzer Bandit and an untitled, enhanced arcade port of the Asuka 120% BURNING Fest. Limited with Kaneko being the arcade publisher. Shortly afterward, Success Corporation became in charge of developing Asuka 120% BURNING Fest. Final and Asuka 120% BURNING Fest. Return after their relationship with Fill-in-Cafe and Datam Polystar in developing and publishing titles together, such as for instance.
After bankruptcy, Family Soft bought the rights to most of its developed library, including their only 3 self-released titles: Community POM, Wakusei Koukitai Little Cats and Rose Crusaders (the latter was the first game of Noise Factory, a subsidiary company of Atlus and SNK).