Feud (video game) explained

Feud
Developer:Binary Design
Publisher:Bulldog Software
Designer:John Pickford
Artist:Ste Pickford
Released:1987
Genre:Adventure
Modes:Single-player
Platforms:Amiga, Amstrad CPC, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, MSX, ZX Spectrum

Feud is an adventure game designed by John Pickford for Binary Design and published in 1987 as the first game under the Bulldog Software label of Mastertronic.[1] Versions were released for the Amiga, Amstrad CPC, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, MSX, and ZX Spectrum. The player takes on the role of the sorcerer Learic, and must fight his evil brother Leanoric.

Gameplay

In Feud, the players control Learic who has to fight against his evil brother Leanoric. To achieve the objective, the player must collect many herbs scattered across the map and mix them in a cauldron to make offensive and defensive spells. The spells vary from fireballs and lightning to invisibility and even turning peaceful villagers into zombies. A compass indicates Leanoric's location. Several of the herbs are found in a garden, tended by a gardener. The gardener, though slow-moving, is also able to inflict damage on Learic.

Leanoric, as a non-player character, has to do the same thing, collecting herbs to mix in his cauldron before hunting down in order to attack.

Development

After developing Zub, John Pickford went on to design a game that he wasn't going to program. This required designing the game on paper before development started and overseeing the work of a different programming team.

Reception

Reviewer "Ben" for CRASH gave a positive review and called it "brilliant" and "playable".[1] Robert Swan for Atari User magazine praised the game for its "fantastic" graphics, "great" sound, "addictive" gameplay and the low price.

External links

Notes and References

  1. Feud . CRASH. 38 .