Feeding Time | |
Developer: | Incubator Games |
Publisher: | Incubator Games |
Platforms: | iOS |
Released: | June 25, 2014 |
Feeding Time is an indie iOS video game developed by Incubator Games and released on June 25, 2014.
Feeding Time is a grid-based puzzle video game about feeding animals.[1] The user taps on animal heads that will "eat" food icons that are matched to their color.[2] Multiple combo chains can be started at once, allowing players to rapidly score points within the 90-second time limit.[3] Players are tasked with various challenges to accomplish, which can unlock bonus mini-games and earn experience which gains access to power-ups.[4] There are three levels in the game, including a backyard, safari and tundra.[5]
Reviews have been generally positive. Gamezebo gave the game a score of 9/10, saying "If a complaint can be levelled at Feeding Time, it’d be that unlocking new stages takes a long time, and a lot of games. There’s no free to play-style energy system to contend with, however, so you can put in plenty of games."[6] Post Arcade wrote "Despite falling into a genre and being released on the kind of gaming platform I typically ignore, I’ve found Feeding Time’s gameplay to be surprisingly compelling."[7] Feeding Time received several award nominations for the 2014 Canadian Videogame Awards, including Best iOS Game.[8]