Faster Than Light (software publisher) explained
Faster Than Light |
Industry: | Software |
Predecessors: | --> |
Successors: | --> |
Founders: | --> |
Areas Served: | --> |
Key People: | Greg Follis, Roy Carter (owners of Gargoyle Games) |
Owners: | --> |
Parent: | Gargoyle Games |
Faster Than Light (FTL) was a software publishing label established by UK video game publisher Gargoyle Games. The aim was for FTL to publish arcade-style games,[1] [2] while Gargoyle would concentrate on its core business of adventure games.
Games
- Light Force (1986) was a vertically scrolling shoot 'em up with a large main ship. The player had to survive alien attacks in four different sectors of the planet Regulus.[3]
- Hydrofool (1987) was an isometric 3D game set in a giant aquarium, and a sequel to the similar (though drier) Sweevo's World. The player had to avoid fish and collect objects with the ultimate aim of pulling out enough plugs to drain the aquarium.[4]
- Shockway Rider (1987) was set in the future, where gangs of thugs roamed the moving walkways built around a huge city. The player had to collect weapons and bonus objects, and go "full circle" by surviving the perilous journey through the eight districts.[5]
Notes and References
- Popular Computing Weekly. Light Force - FTL in action. 24. 4–10 September 1986. 5. 36. 11 November 2022.
- Heavy on the Mockery. Your Sinclair. 7. Dennis Publishing. July 1986. 55. 11 November 2022.
- Web site: Zzap! 64 Issue 022 (HQ).
- Web site: CRASH 41 - Hydrofool.
- Web site: Zzap! 64 Issue 025 (HQ).