Nvidia Fahrenheit | |
Created: | 1998 |
D3dversion: | 5.0 and 6.0 |
Successor: | Celsius |
Process: | 350 nm, 250nm |
Openglversion: | 1.0 and 1.2 |
Architecture: | Fahrenheit |
Date: | 1998-1999 |
Vulkanapi: | None |
Support Status: | Unsupported |
Fahrenheit is the codename for a GPU microarchitecture developed by Nvidia, and released in 1998, as the successor to STG-2000, Riva 128 (NV1, NV2, NV3...) microarchitecture. It was named with reference to Fahrenheit[1] and used with STG-2000, Riva 128.
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Model | Launch | Code name | Fab (nm)[5] | Transistors (million) | Die size (mm2) | Bus interface | Core clock (MHz) | Memory clock (MHz) | Core config | Fillrate | Memory | API support | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MOperations/s | MPixels/s | MTexels/s | MVertices/s | Size (MB) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Direct3D | OpenGL | ||||||||||
STG-2000 | May 22, 1995 | NV1 | SGS 500 nm | 1[6] | 90 | PCI | 12 | 75 | 1:1:1 | 12 | 12 | 12 | 0 | 2 4 | 0.6 | EDO VRAM | 64 | 1.0 | n/a |
Riva 128 | August 25, 1997 | NV3 | SGS 350 nm | 4[7] | 90 | AGP 1x,[8] PCI | 100 | 100 | 100 | 100 | 100 | 4 | 1.6 | SDR | 128 | 5.0 | 1.0 | ||
Riva 128ZX | February 23, 1998 | SGS/TSMC 350 nm | AGP 2x, PCI | 8 | 1.6 | ||||||||||||||
Riva TNT | June 15, 1998 | NV4 | TSMC 350 nm | 7[9] | 90 | 90 | 110 | 2:2:2 | 180 | 180 | 180 | 8 16 | 1.76 | 6.0 | 1.2 | ||||
Vanta | March 22, 1999 | NV6 | TSMC 250 nm | AGP 4x, PCI | 100 | 125 | 200 | 200 | 200 | 8 16 | 1 | 64 | |||||||
Vanta LT | March 2000 | AGP 2x | 80 | 100 | 160 | 160 | 160 | 8 16 | 0.8 | ||||||||||
Riva TNT2 M64 | October 1999 | AGP 4x, PCI | 125 | 150 | 250 | 250 | 250 | 8 16 32 | 1.2 | ||||||||||
Riva TNT2 | March 15, 1999 | NV5 | 15[10] | 90 | 16 32 | 2.4 | 128 | ||||||||||||
Riva TNT2 Pro | October 12, 1999 | TSMC 220 nm | 143 | 166 | 286 | 286 | 286 | 16 32 | 2.656 | ||||||||||
Riva TNT2 Ultra | March 15, 1999 | TSMC 250 nm | 150 | 183 | 300 | 300 | 300 | 16 32 | 2.928 | ||||||||||
Model | Launch | Code name | Fab (nm) | Transistors (million) | Die size (mm2) | Bus interface | Core clock (MHz) | Memory clock (MHz) | Core config | MOperations/s | MPixels/s | MTexels/s | MVertices/s | Size (MB) | Bandwidth (GB/s) | Bus type | Bus width (bit) | Direct3D | OpenGL |
Fillrate | Memory | API support |