Fable (video game series) explained

Fable
Genre:Action role-playing
Publisher:Xbox Game Studios
Composer:Danny Elfman
Russell Shaw
First Release Version:Fable
First Release Date:14 September 2004
Latest Release Version:Fable Fortune
Latest Release Date:22 February 2018

Fable is a series of action role-playing video games for Xbox, Microsoft Windows, macOS, Xbox 360 and Xbox One platforms. The series was developed by Lionhead Studios until the studio was closed in 2016, and is published by Xbox Game Studios.

Setting

The Fable series takes place in the fictional nation of Albion, a state that, at the time of the first game, is composed of numerous autonomous city-states with vast areas of countryside or wilderness in between. The setting originally resembles Medieval Britain, with some European elements. The name Albion itself is an ancient albeit still used name for Great Britain. The period of time progresses with each game; in Fable II, Albion has advanced to an era similar to that of the Age of Enlightenment, and by Fable III the nation has been unified under a monarchy and is undergoing an "Age of Industry" similar to the real-world 18th-19th-century Industrial Revolution.

In the first Fable, players assume the role of a boy who is forced into a life of heroism when bandits attack his village, kill his father and kidnap his sister. The choices players make in the game affect the perception and reaction to their Hero by the characters of Albion and change the Hero's appearance to mirror what good or evil deeds he has performed. In addition to the main quest to learn what happened to the Hero's family, players can engage in optional quests and pursuits such as trading, romance and married life, pub gaming, boxing, exploring, and theft.[1]

Fable II takes place 500 years after the events of the first game.[2] The world resembles Europe between the late 1600s and early 1700s, the time of highwaymen and the Enlightenment. Science and more modern ideas have suppressed the religion and magic of old Albion. Its towns have developed into cities, weaponry is slowly taking advantage of gunpowder, and social, family and economic life present more possibilities - as well as challenges. The sequel basically expands most or all parts of the gaming experience from the previous game, without changing the elementary modes of playing. The continent of Albion is larger as a game world, but contains fewer locations, and the locations that remain are more developed and detailed. In contrast to Fable, the solving of set quests is not the basis of the story; rather, the story develops from the player's situation in time and place. This gives the game a sense of more interactivity than the first title in the series.

In Fable III the setting is 50 years after that of Fable II.[3] The historical development is further advanced since the last version: Albion is experiencing an Industrial Revolution and society resembles that of the early 1800s. In all of the versions, the moral development (in a negative or a positive way) is at the core of the gameplay. This moral development is expanded to include the personal or psychological and has a more political aspect, as the goal of the game is to overthrow the oppressive king of Albion, as well as defend the continent from attacks from abroad.

Gameplay

As role-playing video games, the Fable series constructs the development of a protagonist controlled by the player, and the development is related to the same character's interaction with the game world. A major part of this interaction is for the Fable series related to interaction with people, be it conversation, storytelling, education, trading, gaming, courting and relationships, or fighting.

The player is able to develop the protagonist following several parameters, such as magic, strength and social skills. The player may also direct the moral quality of the protagonist, so that skills may be developed in equal terms and conditions both in the negative and positive field.

In addition to this basis of the gameplay, some of the versions focus on set quests that together give the protagonist the opportunity to develop, as well as unveiling strands of the story of the game.

Fable II and Fable III include cooperative gameplay, where two players with their own character can join forces in their different tasks.

History

Fable (2001–2006)

The first game, Fable, was teased in 2001 by developer Lionhead Studios. Lead designer and Lionhead co-founder Peter Molyneux "promised an experience like no other" and that the game would "revolutionize the RPG". Fable was released for Xbox on 14 September 2004. It was originally seen very poorly as it was mostly reported that the game had no content due to the substantial amount of unfulfilled "promises" by Molyneux, which he soon apologized for, garnering even more press coverage.[4]

Despite offers from such large companies, such as Electronic Arts, the over-ambition experienced during Fables development and overestimated sales of the original game had left Lionhead Studios with low stocks and in debt.[5] To gain access to a bigger budget Lionhead signed with Microsoft Game Studios. An extended version, Fable: The Lost Chapters, was released for Windows and Xbox in September 2005; Feral Interactive ported the game to the Mac platform on 31 March 2008. It featured new content in many forms and, with the support of Microsoft, was a critical and commercial success.

Fable II, Fable III (2006–2012)

Fable II was released for Xbox 360 on 24 October 2008. It was also a critical and commercial success. It featured a tie-in game called Fable II Pub Games that was released on the Xbox Live Arcade, and an interactive online flash game called Fable: A Hero's Tale that allowed players to open a secret chest in the main game.[6]

A third game, Fable III, was released for Xbox 360 on 29 October 2010, and a Microsoft Windows release on 17 March 2011.[7] [8] This game also featured a tie-in phone game called Fable Coin Golf.[9]

On 2 May 2012, Fable Heroes, was released for the Xbox Live Arcade. Despite the amount of differences the game has from others in the series and its mixed critical reception,[10] it being a multiplayer-based family-friendly beat-em-up, the game is popular among fans as it still embodies some of fans' favorite iconic elements of the series.

Decline (2012–2020)

, a spin-off within the series, was released in October 2012 in North America and Europe. The game utilized the Kinect attachment for the Xbox 360. Lead designer Peter Molyneux departed Lionhead Studios in 2012.[11]

Lionhead Studios released an Xbox 360 remake of the original game, including The Lost Chapters, called Fable Anniversary to mixed reviews in February 2014. Fable Trilogy, a compilation for Xbox 360 that includes Fable Anniversary, Fable II and Fable III was released in February 2014.[12]

Fable-themed card games were released as part of the Microsoft Solitaire Collection for the PC on March 4, 2014 and a Fable Anniversary theme was released for the Microsoft Jigsaw collection.

In August 2013, Lionhead Studios released a teaser trailer for Fable Legends, an Xbox One title set during the "Age of Heroes" long before the events of the first game. The trailer emphasizes that in the game the player would play alongside four other players and may choose to be the Hero of the story or the Villain. Microsoft canceled the project in March 2016 and Lionhead Studios was closed soon afterwards.[13]

In May 2016, former Lionhead developers launched a Kickstarter campaign to crowdfund Fable Fortune, a free-to-play collectible card game. The game was previously in development at Lionhead prior to the studio's closure.[14] The game was released for the Xbox One in February 2018.

Reboot (2020–present)

See main article: article and Fable (2025 video game). In January 2018, rumors surfaced that a new Fable game was being developed by Playground Games,[15] and that studio was hiring 177 positions for an open world role-playing game.[16] [17] During the Xbox Games Showcase in July 2020, a new Fable was announced as being in development, with the game releasing on the Xbox Series X and Series S and Microsoft Windows at an undisclosed date.[18] It will run on the Forza series' in-house game engine, ForzaTech.[19] In November 2021, Eidos-Montréal would join the project as a co-developer.[20] By March 2023, the game was reported to be in the early stages of full production. On June 11, 2023, Playground Games unveiled the first in-game trailer of Fable at the Xbox Games Showcase, featuring actor Richard Ayoade,[21] subsequently followed by another July 2024 trailer featuring actor Matt King.[22]

Novel

Fable: The Balverine Order is a fantasy novel by Peter David based on the series.[23] The novel was released in North America and Europe in October 2010. The book was released with an exclusive code to unlock a unique weapon in Fable III.[24] [25] [26]

The story is told from the point of view of a king of an unknown country who listens to an unnamed story-teller in the Fable universe. It takes place between Fable II and III.[27] The central story involves the characters Thomas Kirkman, a wealthy son of a textile merchant whose mother's death puts him on his quest to find a balverine, and his manservant, James Skelton, a child in a large poor family. The two friends brave the wilds in search of a balverine that killed Thomas' brother, Stephen.[28]

External links

Notes and References

  1. Web site: Fable . Lionhead.com . 13 May 2014 . https://web.archive.org/web/20160412204142/http://www.lionhead.com/games/fable . 12 April 2016 . dead .
  2. Web site: Fable II . Lionhead . 13 May 2014 . https://web.archive.org/web/20131015112846/http://www.lionhead.com/games/fable-ii/ . 15 October 2013 . dead .
  3. Web site: Fable III . Lionhead . 13 May 2014 . https://web.archive.org/web/20140616161739/http://www.lionhead.com/games/fable-iii/ . 16 June 2014 . dead .
  4. Web site: Schreir . Jason . The Man Who Promised Too Much . Kotaku . 11 March 2014 . 29 Dec 2020.
  5. Web site: Stanton . Rich . Lionhead: the rise and fall of a British video game legend . The Guardian . 29 Dec 2020 . 20 May 2016 .
  6. Web site: Thompson . Michael . 2008-10-16 . Web games provide even more Fable 2 in-game loot. 2024-01-26 . Arstechnica . en.
  7. Web site: I. G. N. Staff . 2010-10-11 . Sumthing Else Music Works Announces Release of Fable III Original Soundtrack . 2023-01-25 . IGN . en.
  8. Web site: Onyett . Charles . 2011-02-24 . Fable III PC Gets a Release Date . 2023-01-25 . IGN . en.
  9. Web site: App Addicted: 'Fable Coin Golf' is a Windows Phone 7 win . 2023-01-25 . NBC News . 7 April 2011 . en.
  10. Web site: Tan . Maurice . Review: Fable Heroes . Destructoid . 30 April 2012 . 1 May 2012.
  11. Web site: Peter Molynuex Announces Departure From Lionhead Studios. TeamXbox. 17 March 2012. dead. https://web.archive.org/web/20120311010201/http://news.teamxbox.com/xbox/25676/Peter-Molynuex-Announces-Departure-From-Lionhead-Studios. 11 March 2012.
  12. Web site: Fable Trilogy confirmed for February. Matulef. Jeffrey. 18 January 2014. Eurogamer. Gamer Network. 19 January 2010. https://web.archive.org/web/20140121003335/http://www.eurogamer.net/articles/2014-01-18-fable-trilogy-confirmed-for-february. 21 January 2014. live.
  13. Web site: Microsoft cancels Fable Legends, plans to shut down Lionhead Studios. McWhertor. Michael. 7 March 2016. Polygon. 23 April 2019.
  14. Web site: Former Lionhead devs take Hearthstone-style Fable Fortune to Kickstarter . . . Wesley . Yin-Poole . 31 May 2016 . 4 June 2016 . https://web.archive.org/web/20160603125737/http://www.eurogamer.net/articles/2016-05-31-former-lionhead-devs-take-hearthstone-style-fable-fortune-to-kickstarter . 3 June 2016 . live . dmy-all .
  15. News: Sources: Microsoft plots Fable return. 17 January 2018. Eurogamer. en. 17 January 2018. https://web.archive.org/web/20180117141036/http://www.eurogamer.net/articles/2018-01-17-sources-microsoft-plots-fable-return. 17 January 2018. live.
  16. Web site: 27 September 2018. Playground Games hiring 177 developers for 'new AAA open world RPG'. 9 August 2020. Windows Central.
  17. Web site: Kain. Erik. 'Forza Horizon' Studio Reportedly Developing New Open-World 'Fable' Game For Xbox One. 9 August 2020. Forbes. en.
  18. Web site: Fable Revealed for Xbox Series X. 23 July 2020. 23 July 2020. IGN. Matt T.M. Kim.
  19. News: May 5, 2021 . Fable Is Being Developed Using the Forza Engine . . live . https://web.archive.org/web/20221028000042/https://www.ign.com/articles/fable-is-being-developed-using-the-forza-engine . October 28, 2022.
  20. News: November 1, 2021 . Embracer Group Shuts Down Montreal Video Game Studio . .
  21. Web site: Spear . Rebecca . 2023-06-11 . Fable gets a new trailer at Xbox Games Showcase 2023 . live . https://web.archive.org/web/20230612044138/https://www.windowscentral.com/gaming/fable-gets-a-new-trailer-at-xbox-games-showcase-2023 . 12 June 2023 . 2023-06-12 . . en.
  22. Web site: Fable adds Matt King along with plenty of laughs and dark tone in new trailer .
  23. Book: David . Peter . Fable: The Balverine Order . October 2010 . . 0-441-02006-2.
  24. Web site: Fable: The Balverine Order hitting October 5 - Retail Radar . https://archive.today/20130123182310/http://www.gamespot.com/pc/rpg/fableiii/news.html?sid=6273564 . dead . 2013-01-23 . GameSpot.com . 2010-10-26 . 2012-07-18 .
  25. Web site: Fable novel includes exclusive Fable III weapon . Neoseeker . 2010-08-16 . 2012-07-18.
  26. Web site: Logan Westbrook . The Escapist : News : Fable Novel Contains Special Weapon Code . Escapistmagazine.com . 2012-07-18.
  27. Web site: Fable: The Balverine Order Novel Has Fable III Weapon Code . Cinemablend.com . 2010-09-10 . 2012-07-18 . https://web.archive.org/web/20100913172209/http://www.cinemablend.com/games/Fable-The-Balverine-Order-Novel-Has-Fable-III-Weapon-Code-26915.html . 2010-09-13.
  28. Web site: Peter David . Fable: The Balverine Order - Peter David - Penguin Group (USA) . Us.penguingroup.com . 2010-10-05 . 2012-07-18.