F-117 Night Storm Explained

F-117 Night Storm
Developer:Electronic Arts
Designer:Michael Kosaka
Composer:David Whittaker
Genre:Flight simulation
Modes:Single-player
Platforms:Sega Mega Drive

F-117 Night Storm is a Sega Mega Drive-exclusive video game that was released in 1993 by Electronic Arts.

Gameplay

The player pilots a Lockheed F-117 Nighthawk. There are two modes: arcade mode and campaign mode. Arcade mode allows players to pick and choose every aspect of the mission, while campaign mode is basically a career in the United States Air Force. From training missions in the deserts of Nevada (during the player's original enlistment period in 1982) to tours of duty in Panama (of the 1980s) and the Gulf War (lasting from 1990 to 1991), each mission has a primary objective that must be completed before moving on.[1]

Players are given the option to equip from seven different weapons; including Sidewinder missiles. Digitized speech is included in this game. During the era of this video game's release, it was considered to be the most realistic combat flight simulator available for the general public. Cinema-like insets are used for dramatic storytelling during cutscenes. Laser targeting is used on the player's aircraft, along with infrared displays of enemy aircraft and other targets.[2]

Reception

Electronic Gaming Monthly gave F-117A Night Storm a score of 5.6 out of 10. They praised the game's concept, cinemas, and level designs, but said the choppiness of the flying and combat was "a fatal flaw".[3]

Notes and References

  1. http://www.mobygames.com/game/genesis/f-117-night-storm F-117 Night Storm
  2. http://www.retromags.com/forums/topic/6817-f-117-night-storm/ F-177 Night Storm
  3. Review Crew: F-117A Night Storm. Electronic Gaming Monthly. 56. EGM Media, LLC. March 1994. 36.