Escape from Rungistan | |
Developer: | Sirius Software |
Publisher: | Sirius Software |
Genre: | Interactive fiction |
Modes: | Single-player |
Platforms: | Apple II, PC-88, FM-7 |
Designer: | Bob Blauschild |
Escape from Rungistan is an interactive fiction video game written by Bob Blauschild for the Apple II and released by Sirius Software in 1982.[1] Blauschild also wrote Critical Mass which was published by Sirius in 1983.[1]
The instructions at the opening of the game describe the situation:
Rungistan combines graphical elements with text-based commands. The game begins with the player sitting in a jail cell and one is asked to enter a command. In certain situations, the player is required to perform a certain action before the time runs out, such as defusing a bomb. It also includes arcade-like sequences, such as skiing down a hill and avoiding trees.
Softline in 1982 liked the "precise, colorful graphics", animated arcade sequences, and built-in hints, and stated that "The puzzles are otherwise challenging enough for the average adventurer".[2]