Developer: | Orpheus |
Publisher: | Orpheus Aackosoft (Denmark) |
Designer: | John B. Marshall[1] Paul B. Kaufman |
Artist: | John B. Marshall |
Programmer: | Andrew Green |
Composer: | Jon Maskill |
Platforms: | Amstrad CPC, Commodore 64, MSX |
Released: | 1985 |
Genre: | Action |
Modes: | Single-player |
Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.
Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers.[2]
The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time.[3]
Elidon was well received by press,[4] including review scores of 78% from Amtix,[5] 15/20 from Computer Gamer,[6] 85% from CVG Magazine[7] and 83% from Zzap!64.[8]