Elidon Explained

Developer:Orpheus
Publisher:Orpheus
Aackosoft (Denmark)
Designer:John B. Marshall[1]
Paul B. Kaufman
Artist:John B. Marshall
Programmer:Andrew Green
Composer:Jon Maskill
Platforms:Amstrad CPC, Commodore 64, MSX
Released:1985
Genre:Action
Modes:Single-player

Elidon is a 1985 action game developed and published by Orpheus for the Amstrad CPC, Commodore 64, and MSX computers.

Gameplay

Elidon is a flip-screen (or flick-screen) platform game. The player controls a flying Faerie using the keyboard or joystick. When the Faerie reaches the edge of the current screen, it will 'flip' to the next screen, a common technique in 1980s home computers.[2]

The player must avoid the nasties and obstacles which drain the Faerie's energy. A wand can be used to remove the nasties. The Faerie can only hold three collectables at a time.[3]

Reception

Elidon was well received by press,[4] including review scores of 78% from Amtix,[5] 15/20 from Computer Gamer,[6] 85% from CVG Magazine[7] and 83% from Zzap!64.[8]

External links

Notes and References

  1. Web site: Computer and Videogames Magazine Issue 045 . July 1985. 2015-11-05.
  2. Web site: Giant Bomb . Flip Screen (Concept) . Giant Bomb . 2023-06-12.
  3. Web site: MobyGames . Elidon (1985) . MobdyGames . 2023-06-12.
  4. Web site: Compute! Gazette Issue 35 . May 1986. 2015-11-05.
  5. Web site: Amtix Magazine Issue 01 . November 1985. 2015-11-05.
  6. Web site: Computer Gamer Issue04 . 2015-11-05.
  7. Web site: CVG Magazine Issue 046 . Computer and Video Games . August 1985 . 2023-06-12.
  8. Web site: ZZap!64 Magazine Issue 004 . August 1985. 2015-11-05.