EA Vancouver explained

EA Vancouver
Type:Division
Foundation: (as EA Canada)
Location City:Burnaby, British Columbia
Location Country:Canada
Industry:Video games
Products:NHL series (1991–present)
FIFA series (1993–2022)
SSX series (2000–2012)
NFS series (1994–2000, see EA Black Box)
Skate series (2007–2010, see EA Black Box)
Num Employees:1,300
Parent:Electronic Arts (1991–present)

EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and oldest studio. EA Vancouver employs approximately 1,300 people, and houses the world's largest video game test operation.[1] It is best known for developing a lot of EA Sports and EA Sports big titles, including EA Sports FC, NHL, SSX, NBA Street, NFL Street, EA Sports UFC, and FIFA Street titles. As well as a number of NBA Live and NCAA Basketball titles between 1994 and 2009.

Premises

The campus consists of a motion-capture studio, twenty-two rooms for composing, fourteen video editing suites, three production studios, a wing for audio compositions, and a quality assurance department. There are also facilities such as fitness rooms, two theatres, a cafeteria, coffee bars, a soccer field, and several arcades.

History

EA Vancouver is a major studio of the American gaming software giant Electronic Arts (EA) which has many studios around the globe. EA, based in Redwood City, California, had acquired Distinctive Software in 1991 for $11 million and renamed Distinctive Software to EA Canada. At the time of the business acquisition, Distinctive Software was noted for developing a number of racing and sporting games published under the Accolade brand. Since becoming EA Canada, EA Canada has developed many EA Games, EA Sports, and EA Sports BIG games.

EA Seattle, formerly Manley & Associates, was closed in 2002. Half the jobs were moved to EA Vancouver.[2]

EA acquired Black Box Games in 2002 and Black Box Games became part of EA Canada under the name of EA Black Box. EA Black Box later became an independent EA studio in 2005. After its acquisition, EA Black Box became the home of several franchises, such as Need for Speed and Skate. The studio was later shut down in 2013, after a series of restructurings and layoffs within EA.

In 2011, EA Canada acquired Bight Games, a maker of freemium games.[3]

Games developed

!Year!Title!Platform(s)
2011FIFA 12Microsoft Windows, PlayStation 2, PlayStation 3, Xbox 360
Fight Night ChampionPlayStation 3, Xbox 360
NBA Jam: On Fire Edition
NHL 12
2012FIFA 13Microsoft Windows, Nintendo 3DS, PlayStation 2, PlayStation 3, Wii, Xbox 360
FIFA StreetPlayStation 3, Xbox 360
Grand Slam Tennis 2
NHL 13
SSX
UEFA Euro 2012Microsoft Windows, PlayStation 3, Xbox 360
2013FIFA 14Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 14PlayStation 3, Xbox 360
20142014 FIFA World Cup Brazil
EA Sports UFCPlayStation 4, Xbox One
FIFA 15Microsoft Windows, Nintendo 3DS, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One
NHL 15PlayStation 3, PlayStation 4, Xbox 360, Xbox One
2015EA Sports UFCAndroid, iOS
FIFA 16Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 16PlayStation 3, PlayStation 4, Xbox 360, Xbox One
2016EA Sports UFC 2PlayStation 4, Xbox One
FIFA 17Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
FIFA MobileAndroid, iOS, Windows Apps, Windows Phone
NHL 17PlayStation 4, Xbox One
2017FIFA 18Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 18PlayStation 4, Xbox One
2018EA Sports UFC 3PlayStation 4, Xbox One
FIFA 19Microsoft Windows, Nintendo Switch, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
NHL 19PlayStation 4, Xbox One
2019FIFA 20Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
NHL 20PlayStation 4, Xbox One
2020EA Sports UFC 4PlayStation 4, Xbox One
FIFA 21Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Stadia
NHL 21PlayStation 4, Xbox One
2021FIFA 22Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, Stadia
NHL 22PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
2022FIFA 23Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
NHL 23PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
2023EA FC 24Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
NHL 24PlayStation 4, Xbox One, PlayStation 5, Xbox Series X
EA Sports UFC 5PlayStation 5, Xbox Series X

EA Sports

Games developed for publishing by EA Sports:

EA Sports BIG

Games developed for publishing by EA Sports BIG:

EA Graphics Library

EA Graphics Library or EAGL is a game engine which was created and developed by EA Canada. It is the main engine used in some of EA's games, notably the Need for Speed series, and was also used in a few sports titles from EA Sports.

and used the first version of the EAGL engine, (EAGL 1) uses EAGL 2, Need for Speed: Most Wanted and uses EAGL 3, and Need for Speed Undercover uses EAGL 4; Need for Speed Undercover uses a modified version of EAGL 4 and combines it with the Heroic Driving Engine.

uses a modified EAGL 3 engine with the physics of the earlier games with an external GUI programmed in Adobe Flash.

During the development for , EA Black Box dropped its custom engine and adopted Frostbite 2 engine.[4]

Notes and References

  1. News: Electronic Arts. EA. 2013-05-09. dead . https://web.archive.org/web/20130622081111/https://jobs.ea.com/locations/canada/vancouver/. 2013-06-22.
  2. Web site: Electronic Arts closing Bellevue game studio. 22 October 2002. https://web.archive.org/web/20141129031710/http://www.seattlepi.com/business/article/Electronic-Arts-closing-Bellevue-game-studio-1098967.php. 29 November 2014. dead.
  3. Web site: Takahashi . Dean . August 15, 2011 . EA acquires mobile game developer Bight Games . VentureBeat.
  4. News: Yossarian King. Opinion: Why On Earth Would We Write Our Own Game Engine?. Gamasutra. December 19, 2011. September 26, 2019.