ERS-7 explained

AIBO ERS-7
Logosize:170px
Imsize:175px
Manufacturer:Sony
Year Of Creation:2003
Derived From:ERS-210/220 and ERS-31X
Replaced By:ERS-1000

The AIBO ERS-7 is an entertainment robot created for the commercial market. Initially released in 2003, it was the first AIBO installment to be explicitly referred to as a dog[1] and saw adoption in both research and popular culture. It was the last robot developed before the dissolution of Sony's robotics division[2] in 2006 and the eventual release of the ERS-1000 in 2018.[3]

Hardware

The first and only 3rd generation AIBO, the ERS-7 was intended to be the culmination of the product's development to that point. The robot was designed to evoke the theme of 'clean and clear' and implemented an array of LEDs called 'Illume-face', as well as capacitive touch sensors, for the expression of emotion and numeric information.[4] [5]

Specifications

Technical specifications[6]
CPU64-bit RISC processor
RAM64MB
Camera350,000-pixel CMOS image sensor
Sensors2 infrared distance sensors (head: 1, chest: 2)
2 capacitive touch sensors (head: 1, back: 1)
Pressure sensor (chin)
4 button sensors (paws)
Vibration sensor
Acceleration sensor
Wireless LANIEEE 802.11b/IEEE 802.11
2.4 GHz WEP connections
Degrees of Freedom20
(head: 3, leg: 3x4, ear: 1x2, tail: 2, mouth: 1)
Height180mm
Width278mm
Depth319mm
Weight1.6kg (03.5lb) including battery pack and Memory Stick

Hardware revisions

Model numberColorProduct
discontinuation
month
Service
termination
date[7]
ERS-7 /WPearl WhiteSep 2004Sep 2011
ERS-7M2 /WPearl WhiteSep 2005Sep 2012
ERS-7M2 /BPearl Black
ERS-7M3 /WPearl WhiteMar 2006Mar 2013
ERS-7M3 /BPearl Black
ERS-7M3 /TChampagne/Honey Brown
The ERS-7 underwent multiple revisions, beginning with the ERS-7M2 in 2004 and followed by the ERS-7M3 in 2005. Every release added an additional available color to the product catalogue and shipped with an updated version of the 'MIND' software.[8] [9]

Software

The ERS-7 used an updated version of Sony's Aperios operating system and OPEN-R application layer[10] present in each AIBO release. Sony distributed the OPEN-R SDK, AIBO Remote Framework, and AIBO Motion Editor[11] for the noncommercial creation of software and published an updated version of the R-CODE scripting language for both commercial and consumer applications.[12]

MIND

The official software for the ERS-7 existed as a single personality called MIND that received incremental upgrades and service pack updates. This differentiated it from its predecessors, particularly the ERS-210 that offered unique features, such as teleoperation and a virtual pet-like 'life cycle' in separate software packages.[13] MIND was capable of self-charging, recognizing unique faces, and remembering names. Pattern recognition used in targeting the charging station and recognizing AIBO cards was derived from technology developed by Evolution Robotics.[6] Two pieces of PC software were distributed with the initial MIND release, including the WLAN Manager that allowed the user to input network information to interact with AIBO wirelessly and the Custom Manager that enabled the installation of new games and dances distributed as 'custom data packs' on Sony's official website.

MIND 2

MIND 2 expanded the original MIND with the ability to recognize favorite objects, monitor a house, and communicate with other robots. It retained the tonal sounds of MIND 1 and introduced the AIBO Entertainment Player, a PC software that allowed the user to control the robot from a computer, take pictures and record videos, announce calendar items, and stream internet radio.[14]

MIND 3

MIND 3 enabled AIBO to talk in English and Japanese by manner of pre-recorded voice lines, a feature that could be disabled in favor of tonal beeps. It was capable of short-term memory recall[15] and expanded the functionality of the Custom Manager by allowing the user to modify installed data through the robot's 'voice guide mode' menu.[6]

Research

The ERS-7 was widely utilized in academic research. Notably, the platform was the robot selected for the RoboCup Standard Platform League from 2004 to 2008.[16] Some research topics included wireless control and simulation,[17] autonomous learning,[18] and visual[19] processing.

In popular culture

In the 2006 comedy film Click, starring Adam Sandler, the ERS-7 is briefly featured before being run over by the main character's car.[20]

In September 2003, Sony was awarded the Good Design Award in Product Design for the ERS-7.[21]

American artist Stephen Huneck collaborated with Sony for AIBO's 5th anniversary, creating prints featuring both the ERS-7 and Huneck's dog Sally.[4]

Notes and References

  1. Web site: Surprise! Sony's AIBO Is a Dog. PCMAG.
  2. Web site: Why did Sony kill off its Aibo robot dog?. February 2, 2006. the Guardian.
  3. Web site: Sony's beloved robotic dog is back with a new bag of tricks. NBC News.
  4. Web site: AIBO Official Site [AIBOの歴史や魅力を知る]]. www.sony.jp.
  5. Web site: Sony teaches Aibo new tricks. CNET.
  6. https://www.sony.com/electronics/support/res/manuals/W001/W0011208M.pdf Manual
  7. Web site: Sony AIBO Europe - Official Website - Model-by-model breakdown. May 6, 2006. https://web.archive.org/web/20060506202028/http://www.aibo-europe.com/4_0_support_breakdown.asp?language=en. 2006-05-06.
  8. Web site: New Aibo is a dancing fool. CNET News. staff. CNET.
  9. Web site: Sientate! Sony's Latest AIBO Entertainment Robot Understands Spanish. www.sony.com.
  10. Web site: ||| AIBO SDE Homepage |||||| AIBO SDE Homepage |||. August 28, 2005. https://web.archive.org/web/20050828003219/http://openr.aibo.com/openr/eng/no_perm/faq_openrsdk.php4. 2005-08-28.
  11. Web site: ||| AIBO SDE Homepage |||. September 1, 2005. https://web.archive.org/web/20050901043711/http://openr.aibo.com/openr/eng/index.php4. 2005-09-01.
  12. Web site: ||| AIBO SDE Homepage |||||| AIBO SDE Homepage |||. November 20, 2005. https://web.archive.org/web/20051120010432/http://openr.aibo.com/openr/eng/no_perm/faq_rcode.php4. 2005-11-20.
  13. Web site: AIBO Official Site [製品情報]]. www.sony.jp.
  14. https://www.sony.com/electronics/support/res/manuals/W000/W0004214M.pdf Manuals
  15. Book: Fujita . M. . Kuroki . Y. . Ishida . T. . Doi . T. T. . Proceedings 2003 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2003) (Cat. No.03CH37453) . October 2003 . Autonomous Behavior Control Architecture of Entertainment Humanoid Robot SDR-4X . 1 . 960–967 . https://ieeexplore.ieee.org/document/1250752 . 10.1109/iros.2003.1250752. 0-7803-7860-1 . 27672341 .
  16. News: Robots compete in football league. May 11, 2005. news.bbc.co.uk.
  17. Hohl . L. . Tellez . R.. Michel . O.. Ijspeert . A. J. . February 2006 . Aibo and Webots: Simulation, wireless remote control and controller transfer. Robotics and Autonomous Systems . Robotics and Autonomous Systems . 54 . 6 . 472–485 . 10.1016/j.robot.2006.02.006 .
  18. Book: Lakemeyer . G. . Sklar . E.. Sorrenti . D. G. Takahashi. T.. RoboCup 2006: Robot Soccer World Cup X . Autonomous Learning of Stable Quadruped Locomotion . 2006. Lecture Notes in Computer Science . 4434 . 98–109 . 10.1007/978-3-540-74024-7_9 . 978-3-540-74023-0 . https://link.springer.com/chapter/10.1007/978-3-540-74024-7_9.
  19. Fidelman . Peggy . Stone . Peter. 2004. Learning Ball Acruisition on a Physical Robot.
  20. Frank Coraci (Director) . June 25, 2006 . Click . Motion picture . English . 978-1557837295.
  21. Web site: Entertainment Robot [AIBO ERS-7]]. Good Design Award.