Developer: | Blitz Arcade |
Publisher: | Atlus USA |
Composer: | Matt Black Todd Baker Simon Barford Richard Blackley Edward Hargrave Peter Ward |
Director: | Steve Stopps |
Programmer: | Lee Winder |
Designer: | James A. Parker (original concept) Kory Vandenberg |
Artist: | Richard Jones Nina Truman |
Engine: | BlitzTech |
Release: | Xbox Live Arcade 24 June 2009 PSN 25 June 2009 Windows 26 June 2009 iOS 27 June 2009 |
Genre: | Puzzle |
Modes: | Single-player |
Platforms: | Xbox 360 PlayStation 3 Microsoft Windows iOS |
Droplitz is a puzzle video game developed by Blitz Arcade and published by Atlus USA. It was released for Xbox Live Arcade, PlayStation Network, Microsoft Windows and iOS in June 2009. A sequel called Droplitz Delight was released for Windows Phone in May 2012.[1]
The PC and PlayStation 3 versions received "generally favorable reviews", while the Xbox 360 version received above-average reviews, according to the review aggregation website Metacritic.
Since its release, the Xbox 360 version sold 6,740 units worldwide by January 2011.[2] Sales moved up to 10,341 units by the end of 2011.[3]
There is an ongoing dispute as to who originally came up with the original game concept for Droplitz as an individual provided evidence that they came up with a similar game concept over one year before the release of Droplitz and attempted to pitch it to the same game studio, Blitz Games Studios, which would then go on to produce the Droplitz game.[4]