Dragons of Flame | |
Developer: | U.S. Gold Atelier Double |
Publisher: | Strategic Simulations U.S. Gold |
Composer: | Hitoshi Sakimoto, Takeshi Yasuda |
Series: | Dragonlance |
Released: | 1989 |
Genre: | Action adventure |
Modes: | Single-player |
Platforms: | Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, Famicom, MS-DOS, PC-9801, ZX Spectrum |
is a video game released in 1989 for various home computer systems and consoles. It is a sequel to Heroes of the Lance.
Like Heroes of the Lance it is arcade oriented, with few RPG elements.[1] The style of the game is very much like its predecessor, horizontally scrolling fighting controlling one character at a time.
It is based on the second Dragonlance campaign module, Dragons of Flame, and the second half of the first Dragonlance novel Dragons of Autumn Twilight. The plot is a faithful representation of the books it is based on.
Dragons of Flame was adapted from the Dragons of Flame printed adventure module.[2] [3] The game Shadow Sorcerer is a sequel to this game's storyline, but has quite different gameplay.
Dragons of Flame was successful for SSI, selling 55,711 copies.[4] According to GameSpy, "while the number of characters was increased to 10, the gameplay remained the same moderately competent, hack-'n-slash, side-scrolling action, marking this as another less than stellar entry on SSI's resume".[5]
ST Action magazine reviewed the Atari ST version, giving it an overall score of 73%: "When U.S. Gold announced they were going to produce an Advanced Dungeons and Dragons range I thought we were going to be in for the usual graphic-lacking role-playing games. ... I've been proven very wrong. This latest game seems to offer more of a challenge than its predecessor, Heroes of the Lance. ... The thing I noticed about Dragons of Flame was the playability. Although the game uses complex menus, they have all been set out in a friendly, easy-to-use manner". ST Action also praised the variety of monsters, graphics, and "well implemented" gameplay.[6]