Dragonroar | |
Publisher: | Standard Games |
Date: | 1985 |
Genre: | Role-playing |
Dragonroar is a role-playing game published by Standard Games in 1985.
Dragonroar is an introductory level miniatures-oriented fantasy system, emphasizing combat between heroes and monsters.[1] The game includes a rulebook, an introductory adventure, 25mm-scale floor plans, and a cassette tape introducing the game (side one) and the scenario (side two).[1]
The centre of the rulebook contains a map of "Home" (the Dragonroar campaign world). Each character in Dragonroar can either be a Warrior or Wizard, and has statistics measured as five characteristics: Strength, Speed, Willpower, Knowledge and Endurance. Characters can gain honour points, which players can use to improve the characters and advance their Life Level. The skills system is organized into a series of hierarchies which become increasingly specialized as the player character progresses on a hierarchy.
Dragonroar was published by Standard Games in 1985 as a boxed set containing a rulebook, a cassette tape, 24 character/monster sheets, four cardstock sheets, cardstock miniatures, a scenario map, and dice.[1] Dragonroar was the first significant original fantasy role-playing game from the UK.
Paul Mason reviewed Dragonroar for White Dwarf #68 (August 1985), giving it an overall score of 5 out of 10.[2] He concludes his review by saying: "As a beginner's game, Dragonroar is clear and simple, but narrow in scope and restricting to those who want more out of game than combat: experienced role-players will find it about five years out of date. It may be the first British fantasy rolegame, but it isn't anything to be proud of."[2]
. Lawrence Schick. Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books . 1991. 0-87975-653-5 . 129.