Don't Go Alone Explained

Don't Go Alone
Developer:Sterling Silver Software
Publisher:Accolade
Platforms:DOS
Released:1989

Don't Go Alone is a 1989 video game published by Accolade.

Gameplay

Don't Go Alone is a game in which the players search the ten levels of an old monster-filled house, to find and kill the evil Ancient One.

Reception

Scorpia reviewed the game for Computer Gaming World, and stated that "the game is mainly an exercise in monster-mash, although on a more limited scale than most CRPG's. The simple interface, very nice auto-mapping, balanced combat, interesting monster graphics, formula components, and unique use of fear are all pluses, but these are overshadowed by the large minus of having little substantive to do in the game. Essentially, this game is best for those with little or no experience with CRPG's."[1]

Reviews

External links

Notes and References

  1. Scorpia . Scorpia (journalist) . "Don't Go Alone": Accolade's Terrifying New Adventure . Computer Gaming World . November 1989 . 1 . 65 . 18, 20.
  2. Web site: The Games Machine Issue 27.