Dnd (1975 video game) explained

dnd
Italic Title:no
Genre:Role-playing
Released:1975
Platforms:PLATO system
Developer:Gary Whisenhunt, Ray Wood

dnd is a role-playing video game. The name dnd is derived from the abbreviation "D&D" from the original tabletop role-playing game Dungeons & Dragons, which was released in 1974.

dnd was written in the TUTOR programming language for the PLATO system by Gary Whisenhunt and Ray Wood at Southern Illinois University in 1974 and 1975.[1] [2] Dirk Pellett of Iowa State University and Flint Pellett of the University of Illinois made substantial enhancements to the game from 1976 to 1985.[3]

dnd is notable for being the first interactive game to feature what would later be referred to as bosses.[4] [5]

Gameplay

In dnd, players create a character and venture into the multi-level Whisenwood Dungeon (a portmanteau of the authors' last names) in search of two ultimate treasures: the grail and the orb.[5] The game presents players with an overhead view of the dungeon, but also implements many basic concepts of Dungeons & Dragons. The Whisenwood dungeon consists of multiple maze-like levels. As players complete each level, they are allowed to advance to the next, but the players may return to previous levels and leave the dungeon altogether making dnd one of the first video games to use non-linear progression. As players complete levels, they acquire new spells, weapons and items that aid them in their quest to find the ultimate treasures.

Teleporters move characters between dungeon levels. High-level monsters, including a Golden Dragon that guards the Orb, are found at the end of each dungeon. Leaving the dungeon allows one to recuperate and regain spells and return later.

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Notes and References

  1. Mark J. P. Wolf Before the Crash: Early Video Game History 2012 p212: "After Spacewar!, several more games appeared on the PLATO system, including DECWAR (1974, based on "Star Trek"), Empire (1974), a Dungeons & Dragons–inspired game named dnd released in 1979, Moria (1975), the original Freecell (1978), and a flight simulator named Airfight..."
  2. Web site: Martell. Carey. 26 April 2012. Interview with creators of dnd (PLATO). RPGFanatic.net. https://web.archive.org/web/20131027034539/http://www.rpgfanatic.net/advanced_game_wiki_database.html?p=news&nrid=5049&game=dnd. 2013-10-27. 2019-03-07.
  3. Book: Dear, Brian. Chapter 16: Into the Dungeon. https://books.google.com/books?id=D5ZBDwAAQBAJ&pg=PA294 . The Friendly Orange Glow: The Untold Story of the PLATO System and the Dawn of Cyberculture. Pantheon Books. New York. 2017. 294–297. 9781101871553.
  4. Web site: Gary Whisenhunt, Ray Wood, Dirk Pellett, and Flint Pellett's DND. Armory.com. 2008-04-08.
  5. Web site: dnd (The Game of Dungeons). Universal Videogame List. 2008-04-09.