Jon Radoff Explained

Jon Radoff
Birth Date:September 17, 1972
Birth Place:United States
Alma Mater:Harvard University
Occupation:CEO, Disruptor Beam, Inc.

Jon Radoff (born September 17, 1972) is an American entrepreneur, author and game designer. His work has focused on online communities, Internet media and computer games. He is CEO and co-founder of Beamable, a Live Game services platform that enables the creation of online games based on Unity.

Radoff began his career when he dropped out of college to found NovaLink, an early internet service provider.[1] In 1991, while at NovaLink, he created Legends of Future Past, one of the first commercial MMORPGs.[1]

In 1997, he founded Eprise Corporation, a creator of Web content management software.[2] [3] Eprise went public on the NASDAQ stock market in 2000[4] and was acquired by Divine Inc. in 2001.[5]

On September 21, 2006, Radoff founded GamerDNA, a social media company that developed social gaming communities and a videogame advertising network.[6] GamerDNA is now part of Live Gamer.

In March 2010, Radoff started a new social game company called Disruptor Beam that built games for Facebook.[7] [8] In February 2013, the company released Game of Thrones Ascent.[9] The company ultimately sold its games to other publishers, underwent a reorganization, and relaunched as Beamable.[10]

Writing

Radoff wrote Game On: Energize your Business with Social Games, which was published by Wiley in 2011. The book discusses social games, which Radoff views as a 5,000-year-old phenomena, and how games can be applied to businesses to make them more engaging and profitable. Radoff is generally critical of the gamification trend, and explains to businesses that they must incorporate story and immersion into their businesses if they really want to take advantage of the unique engagement offered by games.

Early career

Radoff lived in Northborough, Massachusetts and was a 1991 graduate of Algonquin Regional High School. During his high school years, he developed Space Empire Elite, a bulletin board system strategy game for Atari ST BBS systems.[11] [12] Much of the money Radoff earned from Space Empire Elite and his other Atari ST game, Final Frontier, later became seed capital which he used to start the company NovaLink.[13]

Later authors who maintained or contributed to SEE include Jurgen van den Handel, Steven P. Reed, Carlis Darby, David Pence, Doc Wynne, David Jones, and Dick Pederson.[14] Also while in high school, Radoff purchased the rights to port the Atari ST BBS software StarLink, which supported FidoNet, to the Amiga; Radoff named the ported software Paragon BBS. After a brief time studying at Worcester Polytechnic Institute, Radoff dropped out to form his first company.

Games

The games developed, co-developed and/or directed by Jon Radoff:

GameReleaseNotes
Space Empire Elite[15] 1987Classic BBS Door for Atari ST. Later released/ported for Amiga, VAX, PC and many other computers.
Final Frontier1988BBS Door for Atari ST
Legends of Future Past1991Multiplayer interactive fiction game played on Tymnet, CompuServe Network
Cyber Corp1993Multiplayer online tactical strategy game
True Pirates2011Social network game set in the Golden Age of Piracy
50 Cent Blackjack2012Social network game in connection with 50 Cent
Game of Thrones Ascent2013Mobile game based on Game of Thrones
Star Trek Timelines2016Mobile game based on Star Trek
The Walking Dead: March to War2017Mobile game based on The Walking Dead
Archer: Danger Phone2020Mobile game based on the FX Series Archer

External links

Notes and References

  1. http://www.gamasutra.com/php-bin/news_index.php?story=10977 Online Company SparkForge Formed, Coins 'MSOGs'
  2. Ed Scannell, InfoWorld, February 11, 2000, "Eprise CTO guides businesses through Web maze," Web site: Eprise CTO guides businesses through Web maze . 2006-12-31 . dead . https://web.archive.org/web/20080919181006/http://www.infoworld.com/articles/hn/xml/00/02/14/000214hnctospot.html . 2008-09-19 .
  3. Jan Stafford, VARBusiness, May 23, 2000, "Eprise CTO Jon Radoff: Content Rules," http://qa.varbusiness.com/article/showArticle.jhtml;jsessionid=EWVN4KK5M2VEKQSNDLUCKHA?articleId=18809992
  4. https://www.forbes.com/2000/03/22/mu4.html Eprise Expected To Rocket On Offering
  5. http://www.prnewswire.co.uk/cgi/news/release?id=77801 Divine closes acquisition of Eprise Corporation, Divine Inc. press release, December 5, 2001
  6. http://www.gamerdna.com/company/index.html GamerDNA company website
  7. Rodney Brown, Mass High Tech, Radoff surfaces at Facebook game maker Disruptor Beam
  8. Scott Kirsner, Boston.com, Vidgame couple build new venture around 'social gaming' trend
  9. Web site: Jon Radoff Explains How Game Of Thrones Ascent Opens Westeros To Facebook Fans . John Gaudiosi . Forbes . 22 February 2012 . 1 March 2013.
  10. Web site: Beamable raises $5 million for Unity-based live game services platform. Dean Takahashi . VentureBeat . 23 February 2021 . 1 March 2021 .
  11. Web site: Making Games Viral for Fun and Profit . Jason McMaster . GigaGamez . 20 March 2007 . 19 October 2012 . dead . https://web.archive.org/web/20070328224433/http://gigagamez.com/2007/03/20/making-games-viral-for-fun-and-profit/ . March 28, 2007 .
  12. Web site: Jon Radoff bio . Gamasutra . 19 October 2012 . dead . https://web.archive.org/web/20080227110306/http://www.gamasutra.com/view/authors/915/jon_radoff.php . February 27, 2008 .
  13. Web site: Jon Radoff, creator of Space Empire Elite and Final Frontier . Josh Renaud . Break Into Chat . 2 February 2016 . 11 December 2016.
  14. Web site: Space Empire Elite v11.34 documentation . Dick Pederson . 19 October 2012.
  15. Book: Wolf, Mark J P . The Video Game Explosion: A History from PONG to PlayStation and Beyond. . ABC-CLIO . 2007 . 155.