Diplomacy (1984 video game) explained

Diplomacy
Developer:Avalon Hill
Publisher:Avalon Hill
Released:1984
Genre:Strategy

Diplomacy is a 1984 video game based on a classical board game Diplomacy. It falls in the category of a turn-based, strategy, war game. It was programed by Tony Smith (also co-designer), with Alexander Martin (also co-designer) and Nicole Baikaloff doing the graphics.

Publication

Avalon Hill released a computer game version of Diplomacy in 1984 for the IBM PC.

Reception

Family Computing (November 1984) praised how the computer does the bookkeeping for the player, in an advantage over the board game.[1]

PC Magazine (Feb 19, 1985) found the game easier and more fun to play than the board game and that the game moves faster.[2]

Robert Alonso for Electronic Games (March 1985) considered it an improvement over the board game, and commented that its "excellence and potential longevity is sure to please any strategy game lover."[3]

In 1990 Computer Gaming World gave the game four out of five stars, stating that despite the weak computer opponents the presence of the board game's mechanics was sufficient for a favorable recommendation.[4] In 1993 the magazine gave it three stars.[5]

Reviews

Notes and References

  1. Web site: Family Computing Magazine Issue 15 . November 1984 .
  2. Web site: PC Mag 1985-02-19 . 19 February 1985 .
  3. Web site: Electronic Games - Volume 03 Number 03 (1985-03)(Reese Communications)(US) . March 1985 .
  4. Computer Strategy and Wargames: Pre-20th Century . Computer Gaming World . October 1990 . 16 November 2013 . Brooks, M. Evan . 11.
  5. Wargame Survey Version 2.0 . Computer Gaming World . 109 . August 1993 . 12 July 2014 . Brooks, M. Evan . 128.
  6. Web site: Jeux & stratégie 34 . August 1985 .
  7. Web site: Tilt - Compatibles PC . October 1987 .