Diomin Explained

Diomin
Designer:R. Hyrum Savage
Publisher:OtherWorld Creations
Date:2000
Genre:Dark fantasy
System:d20 System, RuneQuest

Diomin is a dark fantasy role-playing game, designed by R. Hyrum Savage and published by OtherWorld Creations (OWC).

History

Diomin was a fantasy setting which was originally designed for GURPS, but after starting RPG publisher OtherWorld Creations (OWC) during the d20 boom, R. Hyrum Savage and his friends Chad Cunningham and Chris Miller were convinced by the d20 licensing to convert Diomin to d20 and the company released it in 2000. OtherWorld supported Diomin with publications through 2003, but production was halted soon after with the crash of the d20 market. Savage brought back OtherWorld Creations in 2006 using another licensing opportunity similar to the OGL, so Diomin was brought back for the Mongoose Publishing version of the RuneQuest system, with new books that were mostly released as PDFs.[1]

Races

Classes

With the sole exception of the Rogue class, all of the core D&D base classes are modified for their niche in the d20 edition Diomin, if only in terms of cultural availability. The Paladin class receives the most in terms of game mechanic changes, followed by the Wizard. Also introduced is the Shaman class and Spirit Magic. The RuneQuest system does not use character classes.

Gods

The Warriors of Light - Those who serve the One

The Lords of Darkness - Those who serve the Liberator

Children of the Vineyard - Those who serve only themselves

See also

References

Savage, R.H., Cunningham, C. & Miller, C.T. Diomin (OtherWorld Creations, 2000).

Notes and References

  1. Book: Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7. 418.