Despicable Me: The Game Explained

Despicable Me: The Game
Developer:Vicious Cycle Software (PSP)
Wayforward Technologies (DS)
Monkey Bar Games (Wii and PS2)
Publisher:D3 Publisher
Series:Despicable Me
Genre:Platformer
Modes:Single-player
Platforms:PlayStation 2
PlayStation Portable
Wii
Nintendo DS
Director:Pierre Coffin
Chris Renaud
Producer:Chris Meledandri
John Cohen
Janet Healy
Engine:Vicious Engine 2[1]

Despicable Me: The Game is a platform video game developed by Vicious Cycle Software and published by D3Publisher released for the PlayStation 2, PlayStation Portable, and Wii.[2] The game runs on Vicious Engine 2.

The game was later released for Nintendo DS under the name Despicable Me: The Game - Minion Mayhem.[3] Namco also released on July 6, 2010, another separate game for the iPhone, iPad and iPod Touch platform entitled Despicable Me: Minion Mania, developed by Anino Games. The game was removed from the App Store on January 1, 2013.[4]

Gameplay

Despicable Me: The Game is a platform video game. The player controls Minions, sending them around levels to activate elements to traverse the level. One specific Minion is the only one which can complete the level by retrieving a specific object, and other minions have special abilities that can aid in this task. The game contains thirty levels, grouped into six worlds.[3]

Reception

Despicable Me: Minion Mayhem on Nintendo DS received "mixed or average" reviews according to review aggregator Metacritic.[5]

Eurogamer contrasted the game with other video game adaptations of films, describing it as pleasant and contending that it used the capabilities of the DS well, while avoiding the pitfalls of other adaptations of reproducing the animated sequences from the film.[6]

The Guardian described the game as challenging, if sloppy, praising the gameplay and the developers' use of the Despicable Me, license, but criticizing the game's difficulty and poor controls.[7]

Nintendo Life said the game "commits no crime besides being very average", finding that the game had "spots of fun" despite generally criticizing the game and varying difficulty.[3]

Notes and References

  1. Web site: Despicable Me: The Game marks first game developed for Wii, PlayStation 2 and PSP using Vicious Engine 2 . https://web.archive.org/web/20150528053406/http://www.viciousengine.com/developer_diary/index.cfm?postdate=8%2F1%2F2010 . 3 August 2010 . 28 May 2015 .
  2. Web site: April 26, 2010 . D3Publisher Announces Despicable Me: The Game . live . https://web.archive.org/web/20150827072627/https://www.ign.com/articles/2010/04/26/d3publisher-announces-despicable-me-the-game . August 27, 2015 . September 8, 2020 . IGN.
  3. Web site: Despicable Me: The Game - Minion Mayhem Review. Nintendo Life. Kaplan. Zach. January 15, 2011. https://web.archive.org/web/20150906071014/https://www.nintendolife.com/reviews/2011/01/despicable_me_the_game_minion_mayhem_ds. September 6, 2015. September 8, 2020. live.
  4. Web site: Despicable Me: Minion Mania. Common Sense Media. Healy. Christopher. May 19, 2020. https://web.archive.org/web/20151024075653/https://www.commonsensemedia.org/app-reviews/despicable-me-minion-mania. October 24, 2015. September 8, 2020. live.
  5. Web site: Despicable Me: The Game - Minion Mayhem critic reviews . .
  6. News: Despicable Me: Minion Mayhem . . Alexandre . Vitor . 28 October 2010 .
  7. News: Despicable Me . The Guardian . 12 October 2010 . Arnott . Jack .