Derek Pearcy is a game designer, writer, editor and graphic designer known for his work on role-playing games.
Pearcy served as the editor of Pyramid for its first two print issues, in 1993. He worked for Steve Jackson Games in the 1990s.[1] Pearcy was working as a staff member of Steve Jackson Games when they chose him to develop their own version of the French role-playing game In Nomine.[2] SJG's In Nomine was published in 1997.[3] In Nomine won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1997.[4] He was a special guest at HexaCon 9 in 1999.[5]