Depth Charge (video game) explained

Depth Charge
Publisher:The Elektrik Keyboard
Programmer:Chris Oberth
Released:1978
Modes:Single-player
Platforms:Apple II

Depth Charge is an action video game for the Apple II programmed by Chris Oberth and published by The Elektrik Keyboard of Chicago, Illinois in 1978.[1] A clone of the 1977 arcade video game Depthcharge, the player drops explosives from a moving ship attempting to eliminate submarines below it.

Gameplay

Like the 1977 arcade game Depthcharge that it emulates, Depth Charge puts the player in control of a small ship that drops depth charges onto passing submarines. In the arcade original, the player moves the ship left and right, but in Depthcharge the ship automatically makes three passes from right to left across the top of the screen, and four submarines at varying depths move from left to right below it. Destroying deeper subs earns more points. An extra pass is awarded at 600 points and another at 900.[2]

References

  1. Book: The Elektrik Keyboard (catalog). c. 1979. The Elektrik Keyboard. Chicago, Illinois.
  2. Depth Charge. Chris Oberth. The Elektrik Keyboard. 1978. Apple II.