Decision in the Desert | |
Designer: | Sid Meier Ed Bever |
Publisher: | MicroProse |
Platforms: | Apple II, Atari 8-bit, Commodore 64, IBM PC |
Released: | 1985 |
Genre: | Strategy |
Decision in the Desert is a computer wargame designed by Sid Meier and Ed Bever and published by MicroProse in 1985. Versions were released for the Apple II, Atari 8-bit computers, Commodore 64, and IBM PC compatibles (as a self-booting disk).
Decision in the Desert is a game in which five battles are depicted: Sidi Barrani, Crusader, Gazala, First Alamein and Alam Halfa.
M. Evan Brooks reviewed the game for Computer Gaming World, and stated that "While DITD lacks a campaign scenario, the scale offers a reasonable explanation."[1]