Deathmaze 5000 Explained

Deathmaze 5000
Publisher:Med Systems Software
Series:Continuum
Programmer:Frank Corr, Jr.[1]
Release:1980
Platform:Apple II, TRS-80

Deathmaze 5000 is a video game written by Frank Corr, Jr. for the TRS-80 and published by Med Systems Software in 1980.[1] It was ported to the Apple II and followed by the second game in the Continuum series, Labyrinth.

Gameplay

Deathmaze 5000 is a first-person graphic adventure in which the player move through the labyrinthine hallways of a five-story building to escape and avoid starving to death. The adventurer must fight monsters, collect objects, and solve puzzles.

Reception

Russ Williams reviewed Deathmaze 5000 in The Space Gamer No. 47.[2] Williams commented that "Deathmaze 5000 is an excellent game which will not be solved in a few weeks. If you like the prospect of a game that could last you for a very long time, get it. It's better than many [more expensive] games I've seen, both in price and in gaming value."[2]

Reviews

External links

Notes and References

  1. Book: Deathmaze 5000 Manual . 1980 . Med Systems Software .
  2. Williams . Russ . January 1982 . Capsule Reviews. The Space Gamer. Steve Jackson Games. 47. 31–32.
  3. Web site: Computer and Video Games Issue 0003 .