Dazzle Draw Explained

Dazzle Draw
Author:David Snider[1]
Platform:Apple II
Genre:Raster graphics editor

Dazzle Draw is a raster graphics editor for the Apple IIc and Apple IIe.[2] [3] [4] [5] [6] The program allows users to create bitmap images which can then be printed or used in other programs. Developed by David Snider and released in 1984 by Broderbund, the program is similar to MacPaint, released in early 1984. Snider previously wrote the Apple II pinball game David's Midnight Magic.[1]

Dazzle Draw is designed specifically to take advantage of the graphics capabilities of the Apple IIc and Enhanced IIe. The program allows use of 16 colors and supports the creation of automated slide shows.

Reviews

Dazzle Draw was reviewed on the December 1985 issue of Games magazine.[7] It was praised for being easy to use "whether you choose a graphics tablet (preferred), a mouse controller, or a joystick" and considered to be "in a word, dazzling".

Notes and References

  1. Web site: Hague. James. The Giant List of Classic Game Programmers.
  2. Web site: Computer software:Apple II Dazzle Draw: The Double Hi-Res Graphics Tool - Review Copy. Google Arts & Culture.
  3. Web site: Dazzle Draw for the Apple II [Part 01\02]]. www.youtube.com.
  4. Web site: Dazzle Draw for the Apple II [Part 02\02]]. www.youtube.com.
  5. Web site: 1984 Apple IIc DAZZLE DRAW "Logo Design" Tutorial + Apple Mouse | The Jason Wydro Show | Ep. 266. www.youtube.com.
  6. Web site: 1652 Dazzle Draw v1.2 (Apple IIe). Internet Archive.
  7. News: Katz . Kunkel . Worley . December 1984 . Computers at Play - DAZZLE DRAW . 49 . Games . 70 .