DarkSpyre | |
Developer: | Event Horizon |
Publisher: | Event Horizon |
Producer: | James H. Namestka |
Designer: | Christopher L. Straka |
Programmer: | Thomas J. Holmes |
Artist: | Jane Yeager Frank Urbaniak |
Composer: | Ed Puskar |
Platforms: | MS-DOS, Amiga |
Released: | 1990: MS-DOS 1991: Amiga |
Genre: | Role-playing |
Modes: | Single-player |
DarkSpyre is a 1990 video game produced by Event Horizon Software (later known as DreamForge Intertainment) for MS-DOS. It was released the following year for the Amiga. Darkspyre is a dungeon crawl style role-playing game. It uses top-down graphics and randomly generated dungeons, similar to a roguelike.
in 1992, The Summoning was released as a sequel. It did not rely on DarkSpyre's random dungeon mechanic, instead using pre-designed levels.
The gods of War, Magic, and Intellect created the Darkspyre to find a champion to overcome the final challenge of mankind. The player must locate the five runes of power within Darkspyre to master the tests and prevent the destruction of the world.
The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3½ out of 5 stars.[1] The game was reviewed in Computer Gaming World in 1991, with the reviewer stating that "DarkSpyre is a fine game, well suited to gamers who enjoytrue challenges."[2]