Daikaijū Monogatari Explained

Daikaijū Monogatari
Developer:Birthday
Publisher:Hudson Soft
Series:Kaijū Monogatari
Genre:Role-playing video game
Composer:Haruyoshi Rokudo
Modes:Single-player
Platforms:SNES

is a Japanese role-playing video game developed by Birthday and published by Hudson Soft for Super Famicom, in December 1994 in Japan. It is a sequel to the Famicom game Kaijū Monogatari.

Gameplay

In this game there are a series of natural disasters that are devastating the planet; causing the great Demon King Fattobajah (Fat Badger) to emerge from his elemental shell-induced slumber. A hero who carries a fire shell must save the world from a series of truly bad events. Up to ten playable characters can be used as allies in order to stop villains like Dr. Doan, Jalamar, Jodan, and Darkness Knight. The people who inhabit the land of Shelldorado are very smart despite looking like savage monsters.

There is a high level of random encounters in the game. Complex dungeon design can also be found in Daikaijū Monogatari that is typical of Japanese role-playing video games. While the main character and his allies factor into the storyline of the game, parts of the game seem to flow from the enemy's perspective more often.[1]

When the player pauses the game, it normally leads to a series of eight options. Three more can be opened by virtue of a Pro Action Replay.

Manga

Daikaijū Monogatari
Type:manga
Author:Kōdansha
Publisher:Kodansha
Demographic:Shōnen
Magazine:Comic BomBom
Published:April 1995
Volumes:1

Sequel

A sequel,, was released August 1996 in Japan by the same developer and publisher.

External links

Notes and References

  1. http://hirobee.oops.jp/famikontalk/daikaizy.htm Storyline/random encounter information