Cursed equilibrium | |
Supersetof: | Bayesian Nash equilibrium |
Discoverer: | Erik Eyster, Matthew Rabin |
In game theory, a cursed equilibrium is a solution concept for static games of incomplete information. It is a generalization of the usual Bayesian Nash equilibrium, allowing for players to underestimate the connection between other players' equilibrium actions and their types – that is, the behavioral bias of neglecting the link between what others know and what others do. Intuitively, in a cursed equilibrium players "average away" the information regarding other players' types' mixed strategies.
The solution concept was first introduced by Erik Eyster and Matthew Rabin in 2005,[1] and has since become a canonical behavioral solution concept for Bayesian games in behavioral economics.[2]
Let
I
i\inI
Ai
Ti
A=\prodiAi
T=\prodiTi
ui:A x T → R
p\in\DeltaT
G=((Ai,Ti,ui)i,p)
For each player
i\inI
\sigmai:Ti → \DeltaAi
\sigmai(ai|ti)
i
ai\inAi
ti\inTi
For notational convenience, we also define the projections
A-i=\prodjAj
T-i=\prodjTj
\sigma-i:T-i → \prodj\DeltaAj
j ≠ i
\sigma-i(a-i|t-i)
j ≠ i
a-i
t-i
Definition: a Bayesian Nash equilibrium (BNE) for a finite Bayesian game
G=((Ai,Ti,ui)i,p)
\sigma=(\sigmai)i
i\inI
ti\inTi
* | |
a | |
i |
\sigmai(
* | |
a | |
i |
|ti)>0
* | |
a | |
i |
\in\underset{ai\inAi}\operatorname{argmax}
\sum | |
t-i\inT-i |
pi(t-i|ti)
\sum | |
a-i\inA-i |
\sigma-i(a-i|t-i)ui(ai,a-i,ti,t-i)
where
pi(t-i|ti)=
p(ti,t-i) | ||||||
|
i
t-i
ti
First, we define the "average strategy of other players", averaged over their types. Formally, for each
i\inI
ti\inTi
\overline{\sigma}-i:Ti → \prodj\DeltaAj
\overline{\sigma}-i(a-i|ti)=
\sum | |
t-i\inTi |
pi(t-i|ti)\sigma-i(a-i|t-i)
Notice that
\overline{\sigma}-i(a-i|ti)
t-i
i
ti
a-i
\sigma-i
\overline{\sigma}-i
i
a-i
t-i
\sigma-i(a-i|t-i)
Given a degree of mispercetion
\chi\in[0,1]
\chi
G=((Ai,Ti,ui)i,p)
\sigma=(\sigmai)i
i\inI
ti\inTi
* | |
a | |
i |
\in\underset{ai\inAi}\operatorname{argmax}
\sum | |
t-i\inT-i |
pi(t-i|ti)
\sum | |
a-i\inA-i |
\left[\chi\overline{\sigma}-i(a-i|ti)+(1-\chi)\sigma-i(a-i|t-i)\right]ui(ai,a-i,ti,t-i)
for every action
* | |
a | |
i |
\sigmai(
* | |
a | |
i |
|ti)>0
For
\chi=0
\chi=1
In bilateral trade with two-sided asymmetric information, there are some scenarios where the BNE solution implies that no trade occurs, while there exist
\chi
In an election model where candidates are policy-motivated, candidates who do not reveal their policy preferences would not be elected if voters are completely rational. In a BNE, voters would correctly infer that if a candidate is ambiguous about their policy position, then it's because such a position is unpopular. Therefore, unless a candidate has very extreme – unpopular – positions, they would announce their policy preferences.
If voters are cursed, however, they underestimate the connection between the non-announcement of policy position and the unpopularity of the policy. This leads to both moderate and extreme candidates concealing their policy preferences.[3]