Cubix Robots for Everyone: Showdown | |
Developer: | Blitz Games |
Publisher: | The 3DO Company[1] |
Director: | David Manuel |
Designer: | Matt Armstrong Scott Davidson Dave Flynn Lauren Grindrod Simon Reed |
Released: | GameCube, PlayStation 2 |
Genre: | Action-adventure, role-playing |
Modes: | Single-player, multiplayer |
Composer: | John Guscott Matt Black Gerard Gourley Andrew Morris |
Platforms: | GameCube, PlayStation 2 |
Cubix Robots for Everyone: Showdown is a 2003 action-adventure role-playing video game released by Blitz Games. The game is based on the Cubix: Robots for Everyone television series. It is developed by Blitz Games, produced by 4Kids Entertainment, Daewon Media, and Cinepix and published by The 3DO Company.[2] [3]
Players control Connor or Abby to collect 25 Cubix robots from the television series to use in turn-based combat. The game consists of Story, Battle, Challenges, Tournament, and Mini-Game modes.
The game was originally intended to be released in September 2002, but was delayed to June 2, 2003.[4] [3]
Cubix Robots for Everyone: Showdown received mixed reviews from critics. It holds a 57.33% rating on GameRankings based on 3 reviews[5] GMR rated the game a 5 of 10, saying, "Most of the game plays out like "Pokemon" with bad wiring."[6]