Cosmo Warrior Zero | |
Ja Kanji: | コスモウォーリアー零 |
Ja Romaji: | Kosumo Wōriā Zero |
Genre: | Adventure Science fiction Space opera |
Creator: | Leiji Matsumoto |
Publisher: | Taito |
Director: | Katsushi Murakami |
Producer: | Doctor Serial Nishioka |
Designer: | Katsumi Itabashi (mechanical) |
Genre: | Third-person shooter |
Platforms: | PlayStation, PC |
Released: | (PlayStation), (PC) |
Type: | TV series |
Director: | Kazuyoshi Yokota |
Producer: | Shunji Namiki |
Music: | Germiniart High Quality |
Studio: | Vega Entertainment |
Network: | TV Tokyo (TX Network) |
First: | 26 July 2001 |
Last: | 28 September 2001 |
Runtime: | 25 minutes (each) |
Episodes: | 15 |
Related works | |
Content: |
is a science fiction third-person shooter video game released by Taito. It was adapted into an anime television series in 2001.
The long war between the planet Earth and the machine men is finally over, resulting in a peace that is more a victory for the machine men than the Earth. Warius Zero lost his family in the war to the machinemen but despite this he still is a member of the Earth fleet that is now working in concert with the machine men. His ship, made up of both humans and machine men, has been given a near impossible task: capture the space pirate Captain Harlock. While Zero struggles to accomplish this task, evidence begins to surface that the peace between machine men and Earth may not be as it seems.
Leiji Matsumoto's other older works were referenced in this series:
Helen McCarthy in 500 Essential Anime Movies praised the screenplay and commented that "very few writers handle doomed heroism as well as Matsumoto".[1]