Core Audio Explained

Core Audio
Developer:Apple Inc.
Released:2003
Latest Release Version:3.2.6
Operating System:macOS, iOS
Genre:Developer library
License:Proprietary
Website:https://developer.apple.com/documentation/coreaudio

Core Audio is a low-level API for dealing with sound in Apple's macOS and iOS operating systems. It includes an implementation of the cross-platform OpenAL.[1]

Apple's Core Audio documentation states that "in creating this new architecture on Mac OS X, Apple's objective in the audio space has been twofold. The primary goal is to deliver a high-quality, superior audio experience for Macintosh users. The second objective reflects a shift in emphasis from developers having to establish their own audio and MIDI protocols in their applications to Apple moving ahead to assume responsibility for these services on the Macintosh platform."[2]

History

It was introduced in Mac OS X 10.0 (Cheetah).[3]

Architecture

Core Audio supports plugins, which can generate, receive, or process audio streams; these plugins are packaged as a bundle with the extension .

See also

References

  1. Web site: Core Audio Overview: OpenAL (Open Audio Library) . February 11, 2014 . Apple Inc . January 28, 2015 .
  2. Web site: May 29, 2001. Audio and MIDI on Mac OS X. https://web.archive.org/web/20080311005146/http://developer.apple.com/audio/pdf/coreaudio.pdf. March 11, 2008. August 13, 2020. Apple Computer. 7.
  3. Web site: Apple Developer Documentation .

Bibliography

External links