Conflict 2500 | |
Publisher: | Avalon Hill |
Designer: | William David Volk |
Platforms: | Apple II, Atari 8-bit, Commodore PET, TRS-80 |
Released: | 1981 |
Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit computers, Commodore PET, and TRS-80.
Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly.
The game was designed by William David Volk.[1] [2] Volk says that at the time he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500.[3] Volk also explained that he had played the Startrek game and wanted a more complex version of that game.[4]
Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45.[5] Mishcon commented that "Not great, but easily worth [the price]."[5]